ARK: Survival Evolved

ARK: Survival Evolved

ARK: Eternal | Deprecated (this means we dont update nor support it anymore)
CupCacke 9. mar. 2017 kl. 5:37
Is this Mod Compatible with Extinction Core?
I haven´t try it yet, and if somebody knows it that will be fine =)
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Maylson 9. mar. 2017 kl. 6:34 
I use conbined with Annunaki.
prome  [udvikler] 9. mar. 2017 kl. 6:36 
Q Will Eternal work with another core mod?
A We are trying to design in that way, so for example, you can run Extinction in first slot and Eternal in second as the stuff we add is additional and dont change the built-in settings. Some things will not be as intended though, like the dinolevels and levels on bosses. So your gameplay might be altered.
Sennard 9. mar. 2017 kl. 9:01 
Nice dude, i wait this thing so long ! Two overhaul mod and everything is fine :D ! Continue in that way man !
Sqrump 10. mar. 2017 kl. 19:59 
It has worked for me, But i don't reccomned doing it as the Eternal dinos are way stronger than the extinction core dinos in every situation
RGFREEK 12. mar. 2017 kl. 11:39 
Oprindeligt skrevet af Sqrump:
It has worked for me, But i don't reccomned doing it as the Eternal dinos are way stronger than the extinction core dinos in every situation

If you have pumped up rates/stats and SUPER pumped up rates on bred/imprinted dinos do you think it balances it out?

Or do you mean that the EC dinos just aren't fun to use anymore?

Would you say that adding Eternal adds another level above what EC has to offer?

Because I'm okay if it's just a higher tier of dinos to strive for.
Korvia 6. juli 2018 kl. 2:49 
As of current date I am using both Extinction Core and Eternal + Elemental Expansion; with EC first load and Eternal second. It runs great so far! The ONLY thing that seems OP to me is the Poison arrow... with how powerful it is with 3.5k topor per tick for 10 seconds after initial it seems to knock out MOSTLY a lot from EC. (Like Alphas.). Aside from that I haven't really noticed any problems early stages. And I am using wild dino level 300 though it might need tweaking potentially with trying to 'balance' the two mods.

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