Garry's Mod
Zombies Expansion
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Bugs
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Показване на 1-15 от 87 коментара
when acid zombie kills a npc, the ragdoll disappears and it creates a script error
The dupe zombie is too powerful and lags the game. The zombies spawn too fast.
The grave zombie is also too strong and lags the game. They should have a max limit of 2 graves that they can make.
You should make the dupe zombie less powerful by doing one of these:
1. Making him spawn less dupes (or having an option to change the max amount of dupes),
2. Make the duped zombies very weak (try giving them 5 health so they can be quickly killed, or make there an option to customize them).
MarioDox  [разработчик] 8 март 2017 в 9:32 
These aren't bugs.
Plus, grave zombies are easy to kill, and dupe zombies too, just kill the original copy.
Първоначално публикувано от MarioDox:
These aren't bugs.
Plus, grave zombies are easy to kill, and dupe zombies too, just kill the original copy.
Its hard to kill the original copy when there are a ton of copies that have already spawned, also the spawner zombie is also too powerful
MarioDox  [разработчик] 8 март 2017 в 9:56 
It is a boss.
Първоначално публикувано от MarioDox:
It is a boss.
I know, but it lags the game because its spawns zombies too fast.
There are some other problems with the grave zombie apart from the lag. It tends to spawn gravestones in the ground, not on the ground, which causes zombies to spawn underground.
Update: The gave zombie Sometimes spawns gravestone in the ground. Not always but to does sometimes does it.
the animation is bugged and the car zombie only moves in one direction. also the big spwner zombie spawns zombies WAY to fast that it almost crashed my game.
MarioDox  [разработчик] 10 март 2017 в 5:12 
Car zombies does rotate, but it's not instant timed.
MarioDox  [разработчик] 10 март 2017 в 13:10 
Probably because you have ignore players on.
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Показване на 1-15 от 87 коментара
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