Awesomenauts

Awesomenauts

Beach Party
 This topic has been pinned, so it's probably important
.rd. Dinsfirefly  [developer] 8 Mar, 2017 @ 9:56am
Patchnotes and hotfixes
Patch 2.00

I pushed this ball down the hill a little to early and had to go back and do a lot of rework.
But now... BUT NOW!
The map is better than ever before!
*Changed the resteurant area to a knick knack shop. Lots of visual improvements. Let's all welcome Bruno the solar boss to his new job, as he'l do well.
*Changed the knick knack shop from a hiding area to a regular field. There are still walls that visually vanish when entering, but that happens for everyone regardless of what team enters the building. Also, the AI won't act as though the area is a hidden spot.
*Removed safety border at the start of the map. Should propably put up a warning sign or something, but if you're smart enough to download a map, you're smart enough to not fall off a cliff by accident.
*Added more textures and animations to decorate the map.
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Showing 1-7 of 7 comments
.rd. Dinsfirefly  [developer] 8 Mar, 2017 @ 1:40pm 
Hotfix 2.01

-Removed the 5 launchpads beneath the floating shop. They were there for visual purposes but ended up affecting the gameplay. I installed some animations instead.
-Made the RD squid look better. It moves now!
.rd. Dinsfirefly  [developer] 10 Mar, 2017 @ 8:40am 
Hotfix 2.02

-Added a team wall above each jumpad on bottom lane. You have to break the first bottom turret of your enemies team to get access to their jumpad. Until then, I't just be another obstacle.
-Added more collisions beneath the floating shop. The textures were werid if you were flying in to them, so that should be fixed.
-Added damage and knockback to the floating shops hover devices. Should make things interesting.
-Slightly adjusted the jumppad back at base so you no longer bonk your head when using it.
.rd. Dinsfirefly  [developer] 13 Mar, 2017 @ 9:14am 
Hotfix 2.03

-Increased damage from shop engines and added a bit of stun. They really got an umph to them now.
-Spruced up a few textures.
.rd. Dinsfirefly  [developer] 14 Mar, 2017 @ 10:16am 
Hotfix 2.04

-Spruced up the paralax and coloring of the wallpaper inside the both bases and the floating shop. This should give the textures more depth and make the background more distinguishable from the foreground.
-Added more clouds and fixed the rather obvious graphical error in the sky texture during droppodlaunch.
.rd. Dinsfirefly  [developer] 29 Mar, 2017 @ 1:13pm 
Hotfix 2.05

-Spruced up the textures and added animations to the forcefields.
-Removed some solar.
-Added extra health and solar options.
-Added death match walls.
.rd. Dinsfirefly  [developer] 18 Apr, 2017 @ 12:37pm 
Hotfix 2.06

-Made some changes to the deathmatch arena. The sky area is now more isolated, but can still be reached.
.rd. Dinsfirefly  [developer] 1 May, 2017 @ 2:23am 
Hotfix 2.07

- Fixed a new glitch that made some character fall through the spawn area and die repeatedly.
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