Sid Meier's Civilization VI

Sid Meier's Civilization VI

Yet (not) Another Maps Pack
Giant earth stuck at loading after first turn
I made a game on giant earth with every Civ and 10 city states except both Eleanors as Ottomans and when I do that I get a notification that says “an unmet Civ has been defeated.” And then the game loads forvever after that. The only fix that I found was remove Sweden and Chandrangupta and reduce the numbers of city states to 0. If there’s a fix to this other than just removing civs and city states I’d really like to know it. Thanks in advance.
Sidst redigeret af The Dragon of Dorya; 21. feb. 2019 kl. 6:47
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TheChaserG 23. feb. 2019 kl. 16:22 
Did you have Enforce TSL on?
The Dragon of Dorya 24. feb. 2019 kl. 0:05 
Oprindeligt skrevet af TheChaserG:
Did you have Enforce TSL on?
Yes I did
Gedemon  [udvikler] 24. feb. 2019 kl. 8:50 
post your lua log please.
TheChaserG 24. feb. 2019 kl. 9:48 
The game will try to force the Maori to settle their city causing the settler to get deleted without settling which causes the the game to infinitely wait for the turn to end. If you try to play as the Maori with that setting on the game will just crash right away. Turning that off fixes that issue.
Sidst redigeret af TheChaserG; 24. feb. 2019 kl. 9:48
The Dragon of Dorya 24. feb. 2019 kl. 10:59 
Oprindeligt skrevet af Gedemon:
post your lua log please.
https://pastebin.com/nDSW7HHA
Gedemon  [udvikler] 24. feb. 2019 kl. 23:56 
Thanks for the log, confirmed bug with Maori and enforce TSL, will be fixed in next release.
The Dragon of Dorya 24. feb. 2019 kl. 23:58 
Oprindeligt skrevet af Gedemon:
Thanks for the log, confirmed bug with Maori and enforce TSL, will be fixed in next release.
Thank you :)
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