Sid Meier's Civilization VI

Sid Meier's Civilization VI

Yet (not) Another Maps Pack
HardKnocks93 28 Feb, 2018 @ 7:49pm
No Sound after 300 turns
for some reason the sound keeps coming back then going away. This includes the music, sound feedback when clicking on items/ buttons, unit battles, and tech and culture tree completion quotes.. would like to know how to fix this issue. Thanks.
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Showing 1-10 of 10 comments
Jurphea 4 Mar, 2018 @ 1:09am 
Same here. I heard there are some solutions.. reduce the map size or reduce civs and city states or both
Last edited by Jurphea; 4 Mar, 2018 @ 1:09am
Zony 4 Mar, 2018 @ 10:56pm 
Not sure if it's mod related. I was playing a regular game with no mods enabled and got the same problem towards the end of the game. Tho for me reloading the game helped for a while
HardKnocks93 5 Mar, 2018 @ 9:35am 
didn't know it was happening on vanilla as well, and i do reload it and it works, but the thing is i love playing long games on huge Earth map (true start) with all the civs to give a sense of realism, the map gets filled up more, and early to mid game gets a little less tedious, still is though when choosing items in over 30-50 cities). I was hoping for a more stable solution, or atleast make the mod developers aware that this is a huge issue for me considering it takes away one of the most important elements in the game.
Gedemon  [developer] 5 Mar, 2018 @ 11:12am 
Originally posted by HardKnocks93:
didn't know it was happening on vanilla as well, and i do reload it and it works, but the thing is i love playing long games on huge Earth map (true start) with all the civs to give a sense of realism, the map gets filled up more, and early to mid game gets a little less tedious, still is though when choosing items in over 30-50 cities). I was hoping for a more stable solution, or atleast make the mod developers aware that this is a huge issue for me considering it takes away one of the most important elements in the game.
you want to talk to the game's developer about this huge issue, the "mod developer" has nothing to do with it.
HardKnocks93 7 Mar, 2018 @ 8:29pm 
thanks
Last edited by HardKnocks93; 7 Mar, 2018 @ 8:29pm
SalzStange 30 Mar, 2018 @ 8:20pm 
The mod create is the only person who can fix it. since the devs won't care if a stranger write them.... So sadly you have to contact the devlopers. Pretty sure they will work with you to fix this issue. Since your mod is the most downloaded one and they know this
DivineFlame 4 Apr, 2018 @ 5:23pm 
It's a vanilla issue. I was playing in my match today, and the music would just cut out at will. It'd get kinda dull without the music, as you'd expect. A somewhat simple solution to this is going to the menu and reopening your game. Of course the long part if getting your game to load back, especially if you like playing in large maps, where a lot is going on.
Last edited by DivineFlame; 4 Apr, 2018 @ 5:23pm
Thaijin 26 Apr, 2018 @ 7:49am 
I have the same problem. In the vanilla game, even on big maps, everything works perfectly for the whole game. While on the map YAMP after a few hundred turns, the voices of other civilizations disappear first and then the music and the effects of the menus. Only the crickets and the wind remain ...
SalzStange 21 Nov, 2018 @ 3:18pm 
is it playable now? fixed?
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