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https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1696578097
TBH giant earth only seems to break on revealing a certain natural wonder, specifically one in Norway, not sure why though.
But yeah, I prefer the layout of the Earth 128x80 map, I just gotta work out how to play it my way, which, when I try, always ends up with failure. The map has a super broken startup script and I don't have the knowledge to fix it, I can kind of get it to work if I load it in worldbuilder and randomly fiddle with it, but it also breaks some of the players and removes any TSL... which sucks
If I could work out how to convert that map to YNAMP I would myself TBH, but I'm just too noob at civ6 modding, and I have asked a number of communities how to do it and it seems to be some great secret as to how mods like Earth2018 were made form this map...
https://forums.civfanatics.com/threads/how-to-quickly-create-a-mod-from-a-civilization-6-map-using-zobtzlers-ynabmc-and-ynamp.637018/
(and know how to use a text editor for the TSL)
- Can I replace natural wonders in the map via the XML files? The map seems to have a broken great barrier reef, it isn't in the XML but WorldBuilder seems to think the map has one (crazy stuff), so I was hoping I could maybe force The Great Barrier Reef via XML but when I add:
<Replace MapName="Sammaye_YnAMPEarth----x--_Map" X="121" Y="24" FeatureType="FEATURE_GREAT_BARRIER_REEF" TerrainType="TERRAIN_COAST" />
to NaturalWonders.xml it doesn't seem to show up.
- Brazil TSL seems to be 1 spot off from what I say all the time, I marked this in the XML:
<Replace MapName="Sammaye_YnAMPEarth----x--_Map" Civilization ="CIVILIZATION_BRZAIL" X="36" Y="26" />
But they always start at 36x28, not sure why, do you know what it could be? Not a huge deal, they just start one tile higher than where Rio really is