Sid Meier's Civilization VI

Sid Meier's Civilization VI

Real Tech Tree
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
infixo  [udvikler] 18. mar. 2019 kl. 10:49
Please report issues here.
The thread to report issues.
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Cuso 28. juni 2019 kl. 18:17 
Hello Infixo, just reporting here as well. This mod, along with Better Report Screen and the new Deliverator's world wonders make so the text in the Statue of Liberty show the Rise and Fall effect rather than the GS. Disabling any of them fix the problem, habing the three enabled causes the bug.
infixo  [udvikler] 28. juni 2019 kl. 18:24 
I am 100% sure that RTT doesn't do anything about SoL.
infixo  [udvikler] 28. juni 2019 kl. 18:32 
I just started a game with RTT+BRS+Burj Khalifa and SoL shows +4 DVP.
Sidst redigeret af infixo; 28. juni 2019 kl. 18:33
Celticus 4. juli 2019 kl. 13:16 
Not sure if intentional but Mass Production still leads to a dead end. Just noticed it.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1791942496
Sidst redigeret af Celticus; 4. juli 2019 kl. 13:18
infixo  [udvikler] 4. juli 2019 kl. 18:36 
@celticus Square Rigging requires Mass Production.
Celticus 8. juli 2019 kl. 16:32 
No it doesn't. I had already researched it in the image without the need for Mass Production.
infixo  [udvikler] 8. juli 2019 kl. 18:05 
@celticus Make sure that you have the mod enabled and properly loaded. Because I am pretty sure that you either have the mod not enabled or you have errors on the logs.
Celticus 8. juli 2019 kl. 23:05 
The mod is enabled and I have played with it many times. It is properly loaded in the Additional Content management screen. I have double checked this. Everything is working properly except that 1 tech. I have four friends who use the mod and all of them report the same issue.

EDIT: Showing that mod is active, connections line up for tech just as they do in your preview images.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1797609316

Then here is the connection. The difference between your preview pics and mine is the lack of connection of MP to SR.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1797604368

I do not use other mods that alter the tech tree.
Sidst redigeret af Celticus; 8. juli 2019 kl. 23:21
infixo  [udvikler] 9. juli 2019 kl. 1:30 
@celticus Ok, I’ve checked again and indeed in Gathering Storm this tech is left unconnected. The GS version of this mod is a bit different because new techs were added. Totally forgot about it. Thank you for pointing this out. I need to fix it.
Sidst redigeret af infixo; 9. juli 2019 kl. 1:32
Celticus 9. juli 2019 kl. 3:07 
Glad to help
infixo  [udvikler] 15. juli 2019 kl. 5:04 
@celticus Fixed.
Nizou 15. sep. 2019 kl. 3:02 
Even with Extended Tech Tree disabled, i got this error :

[878309.401] [Gameplay] ERROR: UNIQUE constraint failed: TechnologyPrereqs.Technology, TechnologyPrereqs.PrereqTech
[878309.401] [Gameplay]: While executing - 'insert into TechnologyPrereqs('Technology', 'PrereqTech') values (?, ?);'
[878309.401] [Gameplay]: In XMLSerializer while inserting row into table insert into TechnologyPrereqs('Technology', 'PrereqTech') with values (TECH_MILITARY_ENGINEERING, TECH_MACHINERY, ).
[878309.401] [Gameplay]: In XMLSerializer while updating table TechnologyPrereqs from file RTT_Technologies.xml.

Is there a way to fix that ?
infixo  [udvikler] 15. sep. 2019 kl. 3:08 
@levalinou This is a mod conflict, so you need to disable it or apply some manual compatibility fix.
Nizou 15. sep. 2019 kl. 3:44 
I suspect Steel & Thunder to have some units concerned by these tech modifications, who could explain the crash when moving techs. When tried to delete the tech row shown above, there was a new row bug (dependencies between modified techs i guess)

EDIT :Or maybe another mod, cuz S&T should be compatible wtih your mod
Sidst redigeret af Nizou; 15. sep. 2019 kl. 3:46
infixo  [udvikler] 15. sep. 2019 kl. 3:47 
S&T is ok. I think I recall sorting out similar issue and it could be Extended Tech Tree. Check if you are using it.
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