Garry's Mod

Garry's Mod

My Hands v8 (Abbandoned)
 This topic has been pinned, so it's probably important
[*_*]  [developer] 21 Jan, 2017 @ 1:43pm
Suggestions
Have an idea for something I should implement post it here. Please explain in detail and dont use this for bug reporting. If you have a possible sollution for a bug include it in Bug Reports.
Last edited by [*_*]; 21 Jan, 2017 @ 1:49pm
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Showing 1-15 of 21 comments
Greetings. One idea I've got for you is to configure My Hands: Remastered so that it also takes into account of colorized player models. Currently, for example, if your player model is colored white while using this addon, the "c_model" hands will retain the default coloration of dark blue.


Apologies. Upon closer inspection of the main page you're already working on incorporating the above.
Last edited by Humu-humu-nuku-nuku-apua'a; 22 Jan, 2017 @ 10:55pm
[*_*]  [developer] 23 Jan, 2017 @ 2:42am 
Originally posted by Dawson:
Greetings. One idea I've got for you is to configure My Hands: Remastered so that it also takes into account of colorized player models. Currently, for example, if your player model is colored white while using this addon, the "c_model" hands will retain the default coloration of dark blue.


Apologies. Upon closer inspection of the main page you're already working on incorporating the above.

Yeah already working in the next version, as well as player model Skin and hopefully soon bodygroups.
Can you make it so it replaces the CS Source hands? I mean when you use the M9K Sweps and all the other sweps it replaces your hands with the CS Source hands.
^ That would be a major plus. It sucks to see so many decent sweps bound to those dumb hands.
[*_*]  [developer] 23 Jan, 2017 @ 9:21pm 
Originally posted by Tr4il:
Can you make it so it replaces the CS Source hands? I mean when you use the M9K Sweps and all the other sweps it replaces your hands with the CS Source hands.

Unfortunetly those hands are actually built into so many view-models which I cant do anything about.
Sweet Bread 25 Jan, 2017 @ 9:47am 
Is it possible to add bodygroup support?
[*_*]  [developer] 25 Jan, 2017 @ 10:35am 
Originally posted by Сладкий Хлеб:
Is it possible to add bodygroup support?

Already added in 7.1 which will release soon.
Sweet Bread 25 Jan, 2017 @ 10:47am 
YAY! THX :3 Cuz i want use this with Enhanced Citizens V4
Joe daylight 11 Feb, 2017 @ 8:03pm 
Is it possible to add hand scaling?
[*_*]  [developer] 11 Feb, 2017 @ 8:40pm 
Originally posted by joe daylight:
Is it possible to add hand scaling?
Yeah thats possible, If I do another version I'll be sure to add that.
Joe daylight 11 Feb, 2017 @ 9:14pm 
Originally posted by BorhilIan:
Originally posted by joe daylight:
Is it possible to add hand scaling?
Yeah thats possible, If I do another version I'll be sure to add that.
Thanks for the reply
epicplayer40 27 Feb, 2017 @ 6:01am 
It would be awsome if this worked with PAC3
Last edited by epicplayer40; 27 Feb, 2017 @ 6:02am
Merga 28 Feb, 2017 @ 12:55pm 
There are certain Counter Strike Source viewmodel hands that function simularly to this. They function on, well..any server. As long as you're wielding a weapon that has CS:S hands, or a CS:S playermodel, they work. My question? Why must these clientside weapons be installed on the server you're playing? They're clientside. This technically makes them serverside, in a way. To that end, is it possible to make the viewmodel hands work on any server, not just one it's installed on?
Last edited by Merga; 28 Feb, 2017 @ 12:55pm
[*_*]  [developer] 1 Mar, 2017 @ 8:37am 
Originally posted by Aysa Cloudsinger:
There are certain Counter Strike Source viewmodel hands that function simularly to this. They function on, well..any server. As long as you're wielding a weapon that has CS:S hands, or a CS:S playermodel, they work. My question? Why must these clientside weapons be installed on the server you're playing? They're clientside. This technically makes them serverside, in a way. To that end, is it possible to make the viewmodel hands work on any server, not just one it's installed on?

Garry's Mod dosent allow client-side lua to be loaded unless the server sends it to clients. This is to prevent client-side lua scripts from being used to cheat.
Merga 1 Mar, 2017 @ 11:44am 
I see. Thanks for the answer and thanks for the addon, it's actually pretty good.~
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