XCOM 2
Long War 2
S 2017 年 2 月 12 日 下午 8:47
Some bugs/issues I found in my 200 hours
- Awesome game mod - so much fun! Thank you!
- Wraith Armor in Advent HQ missions bugs fog of war - soldier movement (Shinobi) does not remove fog of war. Re-load of save resolves though takes a few seconds to highlight the area around them.
- Technical Class cannot equip shredstorm cannon/other heavy weapons (Rockets work) with either heavy armor equipped.
- Some enemies run back and forth when outside of your view range as if attempting to find another group (after you killed their comrades) and unable to path to it properly.
- Pathing when cloaked has issues on avoiding alarm tiles.
- Unable to properly click under a door tile/select it when door is open. (Maybe vanilla bug, I forget)
- When dominating an enemy and killing them after you get an interactive loot icon standing over their body - not sure if intentional or vanilla
- Strange behavior on getting 1 day expire missions when having 13 Intelligence resistance members scanning.
- Not enough UFOs - found only 5 in this time period
- Sharpshooters very overpowered with a Shinobi spotter, not sure if intentional.
- Dead bodies of crystalid soliders/queen in infinite animation when over a window or something that prevents them from resting fully.
- Haven't seen kubikiri skill ever finish off one of the larger monsters (Queen, ball, etc) Not sure if this is intentional.
Still love the game so much more since the mod. I appreciate all your work Pavonis. All around improvement on the first long war.
最後修改者:S; 2017 年 2 月 12 日 下午 8:59