Garry's Mod
The Advanced Hand Swep
recon  [Разработчик] 29 янв. 2017 г. в 15:51
The Future of this addon.
So I'm releasing a major update tonight, which will remove the animation menu and focus solely on custom animations. I want feedback on how this addon could be improved.

FULL CHANGELOG:

Removing animation menu

Making surrender & other custom animations bound to F3 etc.

Various bug fixes

New animations incoming



Please leave feedback in the comments/discussion or even the group.

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Сообщения 112 из 12
How about using R to rotate the object you are holding? Maybe then right click can be bound to a throw function.
If I were to update it, I would at least have the option to toggle the "Drag" on everthing I see, only because If im looking at frozen entities, and just want to work with them, Drag is there, because it thinks it can move the targeted prop though does not know its frozen.
Автор сообщения: SadeShadow18
If I were to update it, I would at least have the option to toggle the "Drag" on everthing I see, only because If im looking at frozen entities, and just want to work with them, Drag is there, because it thinks it can move the targeted prop though does not know its frozen.
yes, i'm late, but i agree
Is it possible to fix ragdolls going ♥♥♥♥♥♥♥ whenever you drag them?
How about *firstperson c_hand animations for walking and sprinting?
(Like in "We Happy Few'')
Отредактировано green.; 5 янв. 2020 г. в 18:32
pelase somoen tell em how to nistal lthis the garry mod wiki is useless
what if there is a update to make it so your arms and hands actually hold on it to be a really realistic mod?
Автор сообщения: JutterBox
sex update?
No
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Сообщения 112 из 12
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