Team Fortress 2

Team Fortress 2

Sewing Machine
STATS HERE
MAX >five<

Let me start.

  • +50% max primary weapon ammo
  • Ammopacks heal you depending on the size
    • Small: 50
      Medium: 100
      Huge: 150
  • 33% more pellet spread


(updated down below, thanks Mike1)

  • +30% damage bonus vs airborne enemies
    • 18 damage / pellet (150%)
      12 / pellet (100%)
      6 / pellet (50%)
  • +50% max primary weapon ammo
  • Ammopacks heal you depending on the size
    • Small: 25
      Medium: 50
      Huge: 75
  • -25% less pellets per shot (3/shot, 3 barrels. 50% less pellets would be too much)
    • Basically 25% less damage per second on a target
Sidst redigeret af Always Sunny in Estrodialia; 10. jan. 2017 kl. 16:20
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mike1bagong 10. jan. 2017 kl. 16:06 
Oprindeligt skrevet af S-I'm-s ryda nig4:
MAX >five<

Let me start.

  • +50% max primary weapon ammo
  • Ammopacks heal you depending on the size
    • Small: 50
      Medium: 100
      Huge: 150
  • 33% more pellet spread
Huh, but you are forgetting the 3 barreled look, so 50% less bullets per shot?
Oprindeligt skrevet af Mike1Bagong:
Oprindeligt skrevet af S-I'm-s ryda nig4:
MAX >five<

Let me start.

  • +50% max primary weapon ammo
  • Ammopacks heal you depending on the size
    • Small: 50
      Medium: 100
      Huge: 150
  • 33% more pellet spread
Huh, but you are forgetting the 3 barreled look, so 50% less bullets per shot?
True that.
kill da World 10. jan. 2017 kl. 16:57 
The Ludmila
76561198289058807 10. jan. 2017 kl. 17:55 
Traduccion para la comunidad que hable Español.
+ 30% de daño contra los enemigos aéreos
18 de daño por bala(150%)
12 de daño por bala(100%)
6 de daño por bala(50%)
+ 50% munición máxima en el arma primaria.
Los Ammopacks te cura según el tamaño
Pequeño: 25
Medio: 50
Enorme: 75
Básicamente un 25% menos daño por segundo en un objetivo
Sidst redigeret af B3RN4; 10. jan. 2017 kl. 17:56
GODS GOOFIEST GOOBER 10. jan. 2017 kl. 18:30 
50% Less pellets per shot, 50% more accurate, 33% slower firing speed, 35% higher damage, 45% damage bonus against buildings.
76561198289058807 10. jan. 2017 kl. 18:55 
Oprindeligt skrevet af afkdog:
50% Less pellets per shot, 50% more accurate, 33% slower firing speed, 35% higher damage, 45% damage bonus against buildings.
Traduccion al español: 50% menos balas perdidas por disparo, 50% mas punteria, tiempo de disparo un 35% mas lento, 35% mas daño y 45% de daño contra construcciones
En mi opinion es la peor opcion de todas muy cheto.
me after the lobotomy 10. jan. 2017 kl. 22:01 
+40% damage
50% firerate penalty
Fires 1 bullet instead of 4 each shot with damage of 4 bullets
+minicrits on airborne targets
+explosive round
Zhe Timmeh 10. jan. 2017 kl. 23:57 
-10% Damage penalty
+Minicrits on airborne targets

Just as simple as that
Sidst redigeret af Zhe Timmeh; 10. jan. 2017 kl. 23:57
Fujimirei 11. jan. 2017 kl. 3:42 
that weopon remain me anti aircraft gun ?

Jucrispy 11. jan. 2017 kl. 10:32 
it look great but no one going to use it
Sidst redigeret af Jucrispy; 11. jan. 2017 kl. 10:32
1van 11. jan. 2017 kl. 11:32 
the heavy's gun fires 1 pellet per shot. and such guns are rotating and is NOT supposed to shoot from all barrels at once. do you guys have any understanding in how this ♥♥♥♥ works
rabies baby 11. jan. 2017 kl. 12:31 
Oprindeligt skrevet af Crowbar:
the heavy's gun fires 1 pellet per shot. and such guns are rotating and is NOT supposed to shoot from all barrels at once. do you guys have any understanding in how this ♥♥♥♥ works
The minigun in tf2 fires more than one bullet each shot though
The One Of Wonders 11. jan. 2017 kl. 13:17 
Oprindeligt skrevet af Crowbar:
the heavy's gun fires 1 pellet per shot. and such guns are rotating and is NOT supposed to shoot from all barrels at once. do you guys have any understanding in how this ♥♥♥♥ works
https://www.youtube.com/watch?v=fu4R9DyTBEQ

there you go.
Purple Knight 11. jan. 2017 kl. 14:22 
- 30% slower firing speed
+ No spin up
+ Fires shells with a small AoE
- 20% less damage
+ Shells have a 2% chance to ignite enemies (due to fast firing speeds it had to be low)
- Firing for 10 seconds causes the weapon to overhead and become useless for 5 seconds
Hollow_Spam 11. jan. 2017 kl. 17:09 
It's a reskin for the Tomislav ;) :jarate:
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