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Fordítási probléma jelentése
+20% overheal
-30% overheal rate
ubercharge grants temporary infinite overheal
Restores ammo slowly
-10% uberchare duration
-5% ubercharge building rate
+10% overheal
Ubercharge gives 75% Overheal to target and Medic and instantly refills Targets ammo
no healing for ballance instead target recovers ammo
+ 10 seconds to ubercharge duration
-10 to uber build rate
on uber medic and target have infinate ammo in clip
just because the medic is not holding the stream on a target does not mean the uber will end for target
im not the best with words a little rephrasing please
100% ammo regeneration
no ubercharge
-30% max overheal
balenced but this can use a uber
+ restores ammo same speed as lvl1 dispencer
- 25 over heal build up
- 50 max overheal
! (ubercharge;restores ammo at the same speed of lvl 2 dispencer;15 sentry resistance; 25% of all incoming damage returns as health)
-25% slower charge rate
-25% shorter ubercharge duration
-10% heal rate
Ubercharge grants 100% mini-crits and 30% damage reduction
Basically the degreaser of mediguns, for your friendly neighborhood combat medic.
i like the ubercharge stats but the faster weapon switch is too big how about this:
+15% faster weapon switch
- 15% faster overheal decay
for strange weapons count assists, not ubers
Medic walks at the same speed as the target
restores 12% of targets ammo per second(ex: rocket launcher -> 2 rockets)
On Ubercharge: Imunity and Infinite Clip for target and medic only 50% of incoming dmg
While Ubercharged: if the medic loses 75% of his total health(37 health), The medic 50% resistance overs and the target recives 40% resistance
This is a weapon that encourages the target to defend the medic with his infinite clip and imunity
Pros:
Speeds up the recharge time for any consumable used by any class by 10%
5% more max overheal
5% overheal rate
Cons:
-5% heal rate
-5% walking speed
Pros:
Non-Scout Targets gain +1% faster speed for each 10% Über while healed
+5% healing rate for each 20% Über
+10% Movement Speed on Wearer
Cons:
-25 health
Increase in push force taken from knockback and airblasts
Ubercharge: Both Medic and Target gain 10% movement Speed
Medic is Invincible while Target gets immediately Ubercharged and Megahealed
(Medigun and Quick-Fix respectively)
While Übered, the target also gets an aditional 25% Bullet Resistance and a 25% faster reload speed
Or: Both are Invincible with minicrits, immunity to knockback, debuffs, headshots and slowdown and +20% speed but Target is forced to use Melee (yes it might cause trolling but your really gonna wait to build that Über just to troll people for 10 seconds) and can be harmed by full crits and taunt kills