ARK: Survival Evolved

ARK: Survival Evolved

Pugnacia Dinos *UPDATED*
Koteeek 7 Apr, 2020 @ 3:25am
Server crash
Server crashes immediately after it is launched, any other mods work fine, but installing pugnacia dinos ( also tried dev versions ) causes server to crash, here is logs:
(Valguero map, but tried others with the same issue)
Fatal error!



VERSION: 309.53

ShooterGameServer.exe!UObject::execInstanceVariable() (0x00007ff6ecc422e6) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:974]

ShooterGameServer.exe!UObject::ProcessContextOpcode() (0x00007ff6ecc4329c) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]

ShooterGameServer.exe!UObject::execLetBool() (0x00007ff6ecc42f88) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1337]

ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff6ecc4139f) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]

ShooterGameServer.exe!UObject::CallFunction() (0x00007ff6ecc41249) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]

ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff6ecc4139f) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]

ShooterGameServer.exe!UObject::CallFunction() (0x00007ff6ecc41249) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]

ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff6ecc4139f) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]

ShooterGameServer.exe!UObject::CallFunction() (0x00007ff6ecc41249) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]

ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff6ecc4139f) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]

ShooterGameServer.exe!UObject::CallFunction() (0x00007ff6ecc41249) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]

ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff6ecc4139f) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]

ShooterGameServer.exe!UFunction::Invoke() (0x00007ff6ecc07c38) + 21 bytes [d:\arksvn-gen1development\engine\source\runtime\coreuobject\private\uobject\class.cpp:3817]

ShooterGameServer.exe!UObject::ProcessEvent() (0x00007ff6ecc421bc) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]

ShooterGameServer.exe!AActor::ProcessEvent() (0x00007ff6ed08b322) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\engine\private\actor.cpp:636]

ShooterGameServer.exe!FLatentActionManager::TickLatentActionForObject() (0x00007ff6ed1dafb2) + 19 bytes [d:\arksvn-gen1development\engine\source\runtime\engine\private\latentactionmanager.cpp:141]

ShooterGameServer.exe!FLatentActionManager::ProcessLatentActions() (0x00007ff6ed1daa1b) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\engine\private\latentactionmanager.cpp:74]

ShooterGameServer.exe!UWorld::Tick() (0x00007ff6ed1e961c) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\engine\private\leveltick.cpp:1281]

ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff6ed1562a1) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\engine\private\gameengine.cpp:1173]

ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff6eb2ab172) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\launch\private\launchengineloop.cpp:2432]

ShooterGameServer.exe!GuardedMain() (0x00007ff6eb2a702c) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\launch\private\launch.cpp:140]

ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff6eb2ac12a) + 5 bytes [d:\arksvn-gen1development\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]

ShooterGameServer.exe!WinMain() (0x00007ff6eb2ac279) + 8 bytes [d:\arksvn-gen1development\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]

ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff6ee16f389) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]

KERNEL32.DLL!UnknownFunction (0x00007ff94afb84d4) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ff94d7ee8b1) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ff94d7ee8b1) + 0 bytes [UnknownFile:0]

Last Remote Function ClientPlayAnimation
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Showing 1-3 of 3 comments
soronthekiller 7 Apr, 2020 @ 1:30pm 
it's not pugs fault its wildcards fault and it cant be fixed until the dev kit comes out I'm very sorry
GamingBiker 15 Apr, 2020 @ 6:49pm 
Good thing I looked here. Having the same issue w/ my Pug Rag server. Thought it was my additional mods at first, but it still crashes on launch, when Pugnacia is the only mod on the server.

Edit: Getting the same error read out as Koteeek.
Last edited by GamingBiker; 15 Apr, 2020 @ 6:50pm
Mistrfister  [developer] 25 Apr, 2020 @ 9:39pm 
All of the crashes are resolved. Ark removed a function that the thylacoleo used, replaced it with a different function and oila, it works now.
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Showing 1-3 of 3 comments
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