ARK: Survival Evolved

ARK: Survival Evolved

Pugnacia Dinos *UPDATED*
Kostriktor 27 Apr, 2019 @ 1:36pm
great mod for PVE.... BUT !
why did you modify game.ini settings such as dino-level-ups ?
....
you know...
what i mean ?

then, i tamed a carno, and hes a freaking jetski in water !! like... why for ??
i see theres dino-flippers.... i just imagine wearing those on the carno hes going to be a torpedo...
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Showing 1-5 of 5 comments
Kostriktor 27 Apr, 2019 @ 8:13pm 
huge problem with your invisible game.ini
it clamps resource harvest, which ♥♥♥♥♥♥♥ triggers alot of ppl.
why do we skill damage on our anky, for him not to farm more resource ?
might as well put all points in hp or crafting skill.....
Mistrfister  [developer] 28 Apr, 2019 @ 4:32am 
For one, if you dont like it dont play it. We do not touch your game.ini or modify it. We have built this mod to be balanced, and also reinstated oxygen speed multipliers which we allow you to edit. Im not here to cater to your preferences get that straight right ♥♥♥♥♥♥♥ now. Use the GameUserSettings.ini options we have spent time setting up. We have a 5.6x difficulty modifier built in because we want to. You can override official difficulty. Thats your choice. As any unpaid mod dev whos spent thousands of hours on a project would say, if you dont ♥♥♥♥♥♥♥ like it make your own instead of coming off like a smug ♥♥♥♥♥♥♥.
Kostriktor 28 Apr, 2019 @ 7:30am 
Hey !
I like your mod !
and i can see and i appreciate that you guys have put a tons of hours into it !

guess my word-choice wasnt the finest

to the problem, would be great if you could help me out; the oxygen swim speed i hope i fixed by reducing below zero
OxygenSwimSpeedStatMultiplier=0.5
not sure if this affects dinos as well.
the problem probably is that these are wild840 and when tamed gain an unreal amount of oxygen, which makes them torpedoes...
good thing you guysve put those movement speed costume

my biggest concern here is the resource clamp and i hope you have a solution to this !
i use this
ClampResourceHarvestDamage=false
and to prevent it to lag this
UseOptimizedHarvestingHealth=True

despite these options the resource harvest damage on this Fire-Anky is clamped, meaning that i skill damage and it wont farm any more metal...



Team 10 Member 28 Apr, 2019 @ 7:41am 
i´d also like to know how to boolean ClampResourceHarvestDamage=false effectively because its infact true
Kostriktor 30 Apr, 2019 @ 4:59am 
no reply ?
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