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I made quite some thoughts about balance, but I still wanted the structures solid and easy to build, especially in SP. So no cementing paste, stone just dont makes sense for most buildings. I may add hide to all of the construction costs, for more balance. They are also accesable in early game, you should not have to learn about electricity before you learn how to tie a few logs together.
Feel free to try out and give feedback, nothing is carved in stone yet :)
at the moment my test server is used for the 1st pvp experience (3v3v3v3) for our gaming crew, and i won't test in a live environment.
That said, after i read the reply i don't think i need to test that much ;)
Guess i'll do a quick test when between seasons and add it to the server for the next pvp session.
Thanks for this great addition
Don't forget, people can change the crafting cost of these pieces on their own with the Crafting Cost Override.
I believe i will do that myself and if so, i can post the code.
This is a great way to use bones like sauropod or keratin or Trex (that cage window!) if a persons server uses this with more a RP elements & cannibals and what not coupled with EcoRP decor skull stuff, big win win.
Out of curiosity, Did you end up doing this? If so, I would love the code. ;)