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PS: I do not know how to download the Vanilla part to send it to you
sounds like that if it's working in your vanilla part that it's not MOM, but it not working in you part that is already well advanced probably means you have a mod conflict. For more detail on how to find that mod read the "troubleshooting" section of the guide, which is linked in the description. Thanks
Please tell me why you haven't followed step 6 and step 7 which ask for you to provide a vanilla savegame.
The savegame you provided is not vanilla as it still uses custom content beyond the required items for this mod.
Furthermore, justify to me why I should consider helping you anymore after your complete and utter wasting of my personal time.
In this savegame I have 2 lines. Citisens use only A line even though they can use B line, (There might me 1 citisen using it to 100 citisens not using it but they don't use it equally.) They are able to use B line when set A line to operate only in night, but they straight away use A line when it's avalible.
network extension 2 is required + tmpe.
So I get it 81 tiles isn't made by you guys- but the issue pillars not working when this mod is active needs to be fixed. If they won't fix it maybe you guys could look into a fix? Quad tracks where a great addition but you can't really take advantage of them in the 9 tile vanilla space. Express local system only work properly over long distance areas. Whenever I want to make a nice looking city with a nice subway I need 81 tiles. It seems like after placing an elevated system reloading the world causes them all to loose their supports and no new ones can be placed anywhere in the map including the 9 tile origin. Please fix this or make an option for the pillars to be attached to the elevated tracks as this issue is very upsetting. I know they are separate because moveit allows you to separate them from the tracks. Thankyou for reading this is not a post meant to be insulting, I love this mod the only issue I have with it are the pillars constantly breaking please fix this issue this happens on every map I make with 81 tiles.
Savegame: no intercity wants to stop in the MetroMonorailTrain HUB
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1918005247
for some weird reason i cant set it to public .. only friends and admin
and i can not add friends too
so if there is any way i can provide the file please kindly tell
edit 23.Nov :
I removed MOM from my real city and replaced the MetroMonorailTrain HUB with the vanilla version and intercity trains started coming back.
I have come upon a potentially serious issue. When I'm playing the game I get an error that says "Simulation Error: Array Index is Out of Range"
This sucks because I really like this mod. Basically if you get this, say after investing 500 hours into your city, you will have to either abandon your city or uninstall the mod and perform major surgery in your city.
Here is a link to my output log: https://gofile.io/?c=pSbLRF
I am sadly going to have to unsub for now, I don\t want to risk ruining a 3 month long project again. If anyone know a way to save this city without redoing every metro connection, plz share.
Thanks
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1918005247
I followed the troubleshooting steps and noticed that with a vanilla savegame (and unlimited money + all milestones unlocked) everything worked, no error message appeared. So I started turning on mod per mod to see when the message started appearing again.
First mod was the loading screen mod, and immediatly the error message appeared again.
Question: Could it be possible that the mod is uncompatible with the loading screen mod?