Stellaris

Stellaris

Playable Swarm
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BrutishMrFish  [developer] 9 Oct, 2017 @ 1:44pm
Does anyone want to take over?
I don't have the time, energy, or decent computer needed to deliver updates reliably anymore. Lately it's been taking me a long time just to implement tiny fixes. If anyone wants to take over the mod, please post here so we can talk about it.
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Showing 1-3 of 3 comments
Buster 10 Oct, 2017 @ 12:10pm 
If you can, hang in there for a little while longer, Stellaris generally does not get updated as regularly as other paradox titles, I'd wager that once 1.8.1 gets sorted things will settle down considerably for you. :)

And quite frankly I don't trust this mod in the hands of someone else, biological races and ship mods are so very rare, and yours is well done, Im able to play the swarm how I want it and you even have another option for people who want to play a more agressive traditional way.

The only real "issue" ive found is you maybe want to set the swarmling armies tech to appear more early ingame, as in my play through I got android assault armies and xeno armies before the swarmling, rendering the swarmling rather useless.(Swarm genetics trait) But that is a minor issue, don't worry about it.

If you need help with flavor text and such, I can help with that, and you can just copy and paste it, just let me know.

But the thing to take away from all of this is, your mod is stable, and its working. So don't worry.
Last edited by Buster; 10 Oct, 2017 @ 12:20pm
Arkeyo 13 Oct, 2017 @ 12:07pm 
I don't exactly want to take over this mod. I think you did a great job. I do have a few ideas for adjusting balance and would like to make another version with that different balance. Also I do not mind helping you out with this mod when you need it.
Vibe 27 Oct, 2017 @ 7:32pm 
Sadly i am unable to take over the mod myself but the best i can do to help the mod is by giving a few ideas at best
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