Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem








Mini-Sentry:
Can be healed by being whacked with a wrench, but not Rescue Ranger bolts.
+25 Metal cost to build.
-25 Health.
20% faster rotation speed then Mini-Sentry.
Fires a fast traveling team coloured laser bolt. (This can be dodged)
Being controled by the wrangler does not produce a shield.
50% resistance to Red Tape Recorder sapper.
Lv 1 Sentry:
15% faster rotation speed then lv1 sentry.
-20% fire rate.
Fires a fast traveling team coloured laser bolt.
Lasers do not cause knock back.
Upgrade to level 2 requires 50 extra metal.
Lv 2 Sentry:
-5% fire rate vs lv2 Sentry
15% faster rotation speed then lv2 sentry.
Fires fast traveling team coloured laser bolt.
Lasers do not cause knock back.
+10% damage bonus vs lv2 sentry.
Upgrade to level 3 requries 50 extra metal.
Lv 3 Sentry:
+5% fire rate vs lv3 Sentry
Rockets are replaced with a large laser emitter.
Large laser emitter fires once every 5 seconds.
Large laser passes through enemies, has 50% chance to ignite a player on fire, causes knockback.
Twin turrets do not cause knock back.
+15% faster rotation speed then lv3 sentry.