Team Fortress 2

Team Fortress 2

S4p-tp (Dumped)
Stats!
No more than 5 stats

  • +40% sapper damage vs buildings
  • 50% less sapper health
Last edited by Always Sunny in Estrodialia; 22 Nov, 2016 @ 12:08am
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Showing 1-9 of 9 comments
Zaahid el-Mahmoud 22 Nov, 2016 @ 3:45am 
Wow sounds cool
jan Okisi 22 Nov, 2016 @ 9:49am 
+Constantly talks
+Building owner can't remove the sapper
-100% sapper damage
-Sapper health slowly drains, lasts for 15(?) seconds
So it basically enforces engies to help each other or deals with minisentries.
K1 22 Nov, 2016 @ 12:00pm 
no random crits
Doctor Pyro 22 Nov, 2016 @ 1:17pm 
this item if on my sentry *changes class*
bm 22 Nov, 2016 @ 3:27pm 
It should be +% Health but -% Damage :/
Paper 23 Nov, 2016 @ 1:03am 
Postitives
  • Sapper takes 3 hits to destroy (even with the jag)
  • -40% current building health taken when sapper is hit
Negatives
  • -100% normal sapper damage
  • Sapper self-destructs after 5 seconds
Notes
Probably won't work at all in games, but I just find it amusing that an engineer is forced to damage his own building to remove the sapper.

Also this sapper encourages team play more than the other sappers, as it is practically useless without an attack from the spy's team.
Last edited by Paper; 21 Dec, 2016 @ 3:28pm
Final Badguy (Banned) 23 Nov, 2016 @ 3:35am 
+kills everyone around you
+gives you burning max's head
+the flying ♥♥♥♥ will stop visting you
-your ♥♥♥♥ will be 50% smaller
-no random crits
Originally posted by Papɛя:
Postitives
  • Sapper takes 3 hits to destroy (even with the jag)
  • -40% current building health taken when sapper is hit
Negatives
  • -100% normal sapper damage
  • Sapper self-destructs after 7 seconds
Notes
Probably won't work at all in games, but I just find it amusing that an engineer is forced to damage his own building to remove the sapper.

Also this sapper encourages team play more than the other sappers, as it is practically useless without an attack from the spy's team.
Kindof a 'crutch' 'grief' weapon.

So please no.
Swarley 24 Dec, 2016 @ 1:45pm 
Originally posted by Papɛя:
Postitives
  • Sapper takes 3 hits to destroy (even with the jag)
  • -40% current building health taken when sapper is hit
Negatives
  • -100% normal sapper damage
  • Sapper self-destructs after 5 seconds
Notes
Probably won't work at all in games, but I just find it amusing that an engineer is forced to damage his own building to remove the sapper.

Also this sapper encourages team play more than the other sappers, as it is practically useless without an attack from the spy's team.
just spam it on someones stuff and if they try n get it off it will die no matter what
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