Kenshi
Interesting Recruits!
Conflict with Genesis Megamod v9 causes CTD in BDCity
New Recruits v3 when used with Kenshi Genesis v9, CTD's when approaching Black Desert City. No idea why. To test, I created a Start mod with BDCity as start point. When I activate Interesting Recruits, game CTD's upon selecting (my) BDC start. If I change start city to The Hub, no prob; until I approach BDCity (from any direction)--then blam! CTD.
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Issue's finally been resolved. I'll get a compatibility patch out tomorrow evening.
Version 3.8 launched several months later than I wanted, but I've been able to not only use the Heroes start in playtesting, but also have been able to walk all the way to BDC!
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