Don't Starve Together

Don't Starve Together

Super Wall DST
Game crashes when Deerclops attacks base.
[00:07:53]: [string "../mods/workshop-785295023/scripts/prefabs/..."]:269: attempt to index field 'workable' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-785295023/scripts/prefabs/superwall.lua:269 in (upvalue) onhit (Lua) <265-284>
../mods/workshop-785295023/scripts/prefabs/superwall.lua:354 in (field) onhitfn (Lua) <353-365>
scripts/components/combat.lua:449 in (method) GetAttacked (Lua) <393-463>
scripts/components/combat.lua:831 in (method) DoAttack (Lua) <781-855>
scripts/stategraphs/SGdeerclops.lua:131 in (field) fn (Lua) <129-137>
scripts/stategraph.lua:568 in (method) UpdateState (Lua) <536-580>
scripts/stategraph.lua:607 in (method) Update (Lua) <599-627>
scripts/stategraph.lua:125 in (method) Update (Lua) <109-148>
scripts/update.lua:218 in () ? (Lua) <149-228>
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Showing 1-1 of 1 comments
I have tested it and it would seem like it's a clash with 'Invincible Structures" mod [BSy]Jupiter. Disabling the invincible structures mod allows my base to be attacked just fine.
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