Sid Meier's Civilization V

Sid Meier's Civilization V

A World of Ice and Fire
 This topic has been pinned, so it's probably important
Noel  [developer] 29 Sep, 2016 @ 2:45am
Strategy & Balance Discussion
House Stark:
1. Use UA on first turn by declaring war on Dorne, now you will have an army of loyal bannermen.
2. Use the Loyal Bannermen to kill Ironborn melee unit at Moat Cailin, preventing the loss of the Moat.
3. Southern forces continue to fight with Tywin for Maidenpool then onward to KL. (Western frontier can wait)
4. Use the remaining Loyal Bannermen to retake the North in order, Deepwood Motte -> Stony Shore. Meanwhile, send all unused men to help Castle Black fend off the Wall from Wildling and WW. Get worker there if possible and try to repair Citadel improvement, use the Wall efficieny and advantages at its best. TRY TO KILL THE ICE DRAGON ASAP
5. After KL is secure under the North, go for all of White Walkers to the fall of Lands of Always Winter (The existence of WW = No declaration of war from AI because they all get "We fought against common foe" diplomatic bonus)
6. Now that you sit on the Iron Throne. The rest of the conquest is yours to improvise. (The Vale is impregnable from Western front tho, Eastern front is easier.)

House Lannister:
At 0 Turn, use the advantage of scenario's handicap by taking all the cities with red HP namely, King's Landing, Maidenpool and Stoney Sept.

Phase I: Consolidate the Power in Crownland and lower Riverland
- Withdraw Jaime's forces from the Riverlands to support the defense of King's Landing (against Stannis, Renly and Olenna). This will also allow the North to retreat back to fight with the Ironborn instead of fighting against our force early game.
- Duskendale will soon fall to Stannis, retake it with Tywin's army, while crush his fleet with the Wildfire Trebuchet, use the Royal Dromonds strategically, DO NOT LOSE it in early game.
- When Stannis's fleet is disabled from the Blackwater Bay, use the Wildfire to siege Driftmark and take it.
- By turn 6, you should be able to sue for peace with the Reach, do it to prevent unneccessary threat.
- If you collect enough gold, around turn 7 purchase an ally with the Twins to orchestrate a Red Wedding as Robb Stark is passing by. The Twins will also help us in the full-scale invasion of the Riverland

Phase II: Reins of Castamere
- After peace treaty is done with the Reach, ally with Harrenhal and go for all of the Riverrun
- By this time you should have incresingly stable gold income, purchase the CS via marriage proposals to effectively use the men and resources. (I know its cool to have friends but AIs are too dumb to win this effectively)
- Build an army of Royal Dromond and try to take Stonedance or Dragonstone.
- When the Riverland is crushed, ally up with the Dreadfort(purchase if you can) and go for the North straight up from Greywater, Moat, White Harbor to Winterfell.
- To begin the Northen campaign effectively, try to strike a deal with Olenna to declare war on *Renly, Doran, Stannis or even Balon. This is to keep the Reach busy as they can easily mass produce units fast, which becomes problem for your late game.
- When Winterfell is fall, consolidate you power in the North from claiming all eastern cities first, Karhold, Last hearth, Widow's Watch. The western front is already intimidated by the Ironborn.

The Night's Watch: TBA

House Baratheon - Stannis: TBA
Last edited by Noel; 18 Jan, 2017 @ 3:00am