Team Fortress 2

Team Fortress 2

The Grim Charger
Grampa' Soldier  [developer] 29 Sep, 2016 @ 7:13pm
Discuss Fake Stats HERE,maggots!
Because Grampa' knows you all like to make up wierd stats!
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Showing 1-15 of 28 comments
Bully_Hunter.48 29 Sep, 2016 @ 7:58pm 
+100% damage
+50% firing speed
+perform a charge attack with mouse 2
+50% movement speed

-cannot use primary weapon

Become our lord and savior Gaben
Paper 29 Sep, 2016 @ 9:01pm 
+15 heath on hit
Gan a speed bonus on hit for a few seconds
Longer range

-2 health per second
-40% max primary ammo
Last edited by Paper; 29 Sep, 2016 @ 9:05pm
AironG 30 Sep, 2016 @ 8:28am 
+long range
+50 health on kill
-no random crits
-hits as slow as market gardner
When weapon is active:
On hit: insta-kill!
+150% damage vulnerability on wearer
+20% longer deploy and holster speed
Well, here's my idea/s

  • Charge a Mini-crit Hit by m2 for 1 second
  • This melee has a Large range (37% more)
  • 30% slower deploy speed (roughly .17sec slower)
david 30 Sep, 2016 @ 2:54pm 
100,000,000,000,000%damage
659,562,187,813%movementspeed
100,000,000,000,000,000,000,000%firingspeed
moon 30 Sep, 2016 @ 8:41pm 
Originally posted by Vladimir Pootis:
100,000,000,000,000%damage
659,562,187,813%movementspeed
100,000,000,000,000,000,000,000%firingspeed

with that much movement speed you'd probably crash the game, or at least go on a VACation
meow 30 Sep, 2016 @ 9:14pm 
When held: Gain a 100% damage bonus, 50% blast resistance, 20% fire resistance, and gain a 45% speed boost. (All buffs apply when there is no ammo left for your primary)
-90% damage penalty when ammo is full
-Can only pick up LARGE ammo crates
Last edited by meow; 1 Oct, 2016 @ 1:31pm
The Fat Wolf 1 Oct, 2016 @ 4:46am 
0 Stats, happy now? =P
Originally posted by Mochi Sandvich:
When weapon is active:
On hit: insta-kill!
+150% damage vulnerability on wearer
+20% longer deploy and holster speed
This could be very balanced
GrismarPickles 1 Oct, 2016 @ 3:12pm 
Originally posted by =Uber The Sylveon=:
Originally posted by Mochi Sandvich:
When weapon is active:
On hit: insta-kill!
+150% damage vulnerability on wearer
+20% longer deploy and holster speed
This could be very balanced

no, it couldn't
when weapon is active:

<b> duty bound </b>

on kill: gain 5 second speed boost
adds 15 extra damage per kill up to a maximum of 6

"CHEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRGGGGGGGGGGGGGGGGGEEEEEEEEE"
Last edited by Naked Big Snake Boss man; 2 Oct, 2016 @ 4:46am
Chdata 7 Nov, 2016 @ 10:04am 
Come up with some good stats and I'll add it ;p
Pho 26 Nov, 2016 @ 9:52am 
When Active:

+15% Damage
+15% Move speed
On Hit: Bleed for 10 seconds (40 damage)

-20% Firing speed
-10% slower Holster time
Limp Biscuit 26 Jan, 2017 @ 4:42am 
*Copies stats from bf1*
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