Team Fortress 2

Team Fortress 2

The Bigger Stick (Revamped)
Stats
Use less than 5 stats

Lets get roiiiiiight into the staaaaats!

+10% blast radius
-25% clip size
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Viser 1-15 af 220 kommentarer
Undead Flareon 22. sep. 2016 kl. 13:17 
You can get more creative than that:


PROS
+15% Increased Knockback on Hit
Projectile has no Smoke Trail


CONS
-75% Clip Size
-100% Explosion Radius
-15% Damage Penalty
Oprindeligt skrevet af Soulite, VSP Gatekeeper:
You can get more creative than that:


PROS
+15% Increased Knockback on Hit
Projectile has no Smoke Trail


CONS
-75% Clip Size
-100% Explosion Radius
-15% Damage Penalty
Interesting.
Ampersand 22. sep. 2016 kl. 15:12 
My recommended stats to make it "Gun-ey" are these:

Projectile speed +100%
Projectile has no smoke trail
Projectile affected by gravity

As you can see, this isn't a complete statblock, and needs to be altered somewhat.
Oprindeligt skrevet af Ampersand:
My recommended stats to make it "Gun-ey" are these:

Projectile speed +100%
Projectile has no smoke trail
Projectile affected by gravity

As you can see, this isn't a complete statblock, and needs to be altered somewhat.
So, grenade launcher?
Grinion Whore 22. sep. 2016 kl. 15:54 
Rockets bounce off walls like grenades
+20% larger blast radius
-20% damage penalty on rolling rockets

Just an idea.
GENTLE MEDIC 22. sep. 2016 kl. 16:37 
Oprindeligt skrevet af Mochi Sandvich:
Rockets bounce off walls like grenades
Since rockets are not affected by gravity, do the rockets keep bouncing off walls until someone rams into one?
GENTLE MEDIC 22. sep. 2016 kl. 16:50 
Rockets accelerate overtime
-20% damage at point blank
+20% damage at max speed
-10% blast radius at max speed
+10% blast radius at point blank
Commander Soldier 22. sep. 2016 kl. 17:16 
PROS:
Creates a massive explosion effect that has a big blast radius and does very high amounts of damage
CONS:
Reloads very slowly
Only one rocket allowed in clip
Primary ammo reduced
Slightly slower walk speed
Proxy-senpai 23. sep. 2016 kl. 10:11 
Oprindeligt skrevet af Soulite, VSP Gatekeeper:
You can get more creative than that:


PROS
+15% Increased Knockback on Hit
Projectile has no Smoke Trail


CONS
-75% Clip Size
-100% Explosion Radius
-15% Damage Penalty

I would remove the damage penalty and add +20% reload speed.
Also adding movement speed would be nice since rocket jump would be nearly useless with only one shot.
aceman11100  [udvikler] 23. sep. 2016 kl. 11:20 
+10% more ( ͡° ͜ʖ ͡°)

-69 damage
Grinion Whore 23. sep. 2016 kl. 12:28 
Oprindeligt skrevet af GENTLE MEDIC:
Oprindeligt skrevet af Mochi Sandvich:
Rockets bounce off walls like grenades
Since rockets are not affected by gravity, do the rockets keep bouncing off walls until someone rams into one?
No, after they hit a wall, they'll act just like grenades. They'll drop to the ground and explode after, I think it's 3 seconds.
Oprindeligt skrevet af lennyman11100:
+10% more ( ͡° ͜ʖ ͡°)

-69 damage
( ͡ ° ͜ʖ ͡° )
mtRambo 23. sep. 2016 kl. 19:46 
+35% Blast Radius
-25% clip size
Slothy 23. sep. 2016 kl. 20:03 
Oprindeligt skrevet af Mochi Sandvich:
Oprindeligt skrevet af GENTLE MEDIC:
Since rockets are not affected by gravity, do the rockets keep bouncing off walls until someone rams into one?
No, after they hit a wall, they'll act just like grenades. They'll drop to the ground and explode after, I think it's 3 seconds.


It should just be the rockets bounce off of one wall and act as a normal rocket would and exlpode on contact.
+20% Knockback
+10% Splash radius
+90% Damage against buildings

-25% reload time
-25% clip size

This would be mainly for destroying sentries and keeping the engineer from rushing to repair it as well.
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