Dota 2
Memes Reborn
BillCipher 7 May, 2017 @ 8:55am
Possible bugs/suggestions.
FYI - a lot of the recent updates have no tooltip descriptions in english - so if i'm missing info thats in there - sorry.

Sniper - nice idea, WAY too little damage - looks like base dmg is way too low - maybe slow rate of fire a little and large dmg boost with each ult level. or keep ROF the same and give like 10% chance to crit - but make crit dmg silly, like => one punch man.

Nightstalker - same kinda hero as treant - its funny till its not - which is usually when octarine/refresher are involved. Just Increase R cooldown... its currently ready to be used like 10 seconds after it ends. 100% of nightstalker players are just in fountain from lvl 6 - spamming r/w. Also - his q stops swarm poofing whilst poofed treant does not.

Undying - He was ok slow before- when he had dmg return and it was fatal. He either needs more runspeed as he is - or give back fatal dmg return. It was one of the few things to make invokers think twice before dropping those cheap aoe's from lvl 3 and its always nice to see necro killed by dmg return on his ult. I'd rather dmg return than speed.

Shady - I liked the old necro with the passive you have on shady now - but now it takes 10 instances to freeze for like no time ? either put it back to 4 like on old necro or increase the freeze duration to something uselful. Also let her buy natures wrath..... its still 'not buyable by this hero'.

Eternity - still cant win a game - but will screw up the game for everyone else (who's playing skill based). If theres an eternity in the game - there will be a tanky r clicker in the lead. His dagger cooldown is so low, that there are ults you cant cast in the small space of time you get between silences. i'd say remove silence from daggers - he still has it on passive/ult.

Tiny assassin - too much regen/dmg reduction when underground. In most gamesyou can buy a shield only and tank everyone with that one item till you have a radiance. without leaving the circle.

Legion commander - WAY too fast, in fact seems faster than both guma and seeker (with thirst). Slow him down.

Pudge - spend more time stunned than hitting him. either reduce duration to mini stun or add internal cooldown to stop it - its not like he dosent have enough tankiness to deal without it.

Timbersaw - make it so that his ult spawns a blade for every unit - currently it only works on players and swarm illusions - should also do the same for all illusions including chaos knight and any enemy controlled units, like zombie golems.

Invoker - needs less cooldown reduction - reduce his abilities cooldowns - but dont give him cooldown reduction so he can chainspam items too.


Should add - these are issues i notice in solo/duo mode.

Trio mode isnt worth playing as its decided in char select - someone gets eternity and their team will win unless morons.

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BillCipher 17 May, 2017 @ 10:38am 
Also - randomly - yellow ball in base - over shop - whatever its doing it bugs out and drops me from 300 fps to like 9.
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