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Ilmoita käännösongelmasta
difficulty="custom";
class DifficultyPresets
{
defaultPreset="custom";
class CustomDifficulty
{
class Options
{
reducedDamage=0;
groupIndicators=1;
friendlyTags=0;
enemyTags=0;
detectedMines=0;
commands=1;
waypoints=0;
weaponInfo=1;
stanceIndicator=1;
staminaBar=1;
weaponCrosshair=0;
visionAid=0;
squadRadar=1;
thirdPersonView=1;
cameraShake=1;
scoreTable=0;
deathMessages=1;
vonID=0;
mapContent=0;
autoReport=1;
multipleSaves=0;
};
aiLevelPreset=3;
};
class CustomAILevel
{
skillFriendly=1;
skillEnemy=1;
precisionFriendly=0.30000001;
precisionEnemy=0.30000001;
};
};
singleVoice=0;
maxSamplesPlayed=96;
version=1;
blood=1;
gamma=1;
brightness=1;
sceneComplexity=1000000;
shadowZDistance=100;
viewDistance=3400;
preferredObjectViewDistance=2000;
terrainGrid=3.125;
volumeCD=10;
volumeFX=10;
volumeSpeech=10;
volumeVoN=10;
vonRecThreshold=0.029999999;
Obviously you won't need all of it so just type in the stuff you need.