XCOM 2
Battle Rifle Pack
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Uejji  [utvikler] 28. juli 2016 kl. 22.50
Mod Support Requests
If you are the creator or even just a fan of a mod you think would make a good fit for special compatibility with the Battle Rifle Pack, tell me about it here!
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Abracadabralicious 30. juli 2016 kl. 5.21 
Have you though of adding support to RealityMachina's Electrothermal-Chemical Weapons mod? It's a Tier 1.5 mod similar to the one you already support.

Thanks for this mod btw! I really liked the BattleRifle from the original LW.
Uejji  [utvikler] 30. juli 2016 kl. 10.57 
Opprinnelig skrevet av SeaTurtle:
Have you though of adding support to RealityMachina's Electrothermal-Chemical Weapons mod?

Yes, absolutely! I've already subscribed and I'm hoping to have support for it baked in by the end of the weekend.
Mornar 29. jan. 2017 kl. 9.57 
Stating the obvious here, but since it wasn't mentioned as 'official'' mod support request... Long War 2? Preferably with Coilguns supported as well? I really miss the battle/marksman varieties in LW2.
Shanaptic 10. juni 2017 kl. 18.29 
Spectrum Green possibly.
DawianTool 12. juli 2017 kl. 5.12 
Hello! Could you help me with your mod on Xcom. I use several mods on the weapon (each of them adds 1 weapon). How can I configure certain types of weapons for a particular type: Rifle or Battle rifle
José 13. aug. 2017 kl. 12.58 
I presume you did some kitbashing to get the weapon designs? Can I make a request for a redesign? I was really excited, looking forward to how the Plasme Rapier would look like, imagining a Plasma Lance with a shorter barrel and a Scramgun's stock (the shiny circle). By they by, genius design choice to make the sights for the previous tiers those for Central's rifle for when you add scopes; an elegant design choice.
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