RimWorld

RimWorld

Extended Storage
James009 8 Feb, 2019 @ 1:30pm
Multiplayer Desync Warning
Just wanted to report that this mod mostly works for multiplayer but my group has been getting desyncs when we try and change the storage of the skip. I believe that all of the other storage containers work correctly without problems.

Anyone else having any other sync issues?

Thanks!
Last edited by James009; 8 Feb, 2019 @ 1:30pm
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Skips have the highest ES_StorageFactor factor - the total number of items they can hold - of any ES building. Every time the Storage settings of any ES building are updated the entire stored stack within that building is scanned to check for what to eject from the building. It may be the scanning takes a teeny-tiny bit longer that the what the Multiplayer mod considers too long to effectively keep games in sync.

You may want to pause the game (if you can when under the Multiplayer mod) before making an ES storage setting adjustments and see if that helps.
James009 9 Feb, 2019 @ 12:41am 
Good to know, thanks.

I'll be sure to test this out the next time we are playing (Sunday or Monday?) and report back.
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