Counter-Strike 2

Counter-Strike 2

Austria
Rooksword 11 Oct, 2018 @ 12:22pm
Is there anyway that we could get the .vmf files for this map?
I have played the map quite a bit during the operation and in competitive and I would like to test a few changes to the layout. Could Radix please provide us with a link to the .vmf. I understand if not.
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Showing 1-5 of 5 comments
Radix  [developer] 18 Oct, 2018 @ 3:08pm 
Did you try to decompile with bspsrc? https://developer.valvesoftware.com/wiki/BSPSource
Rooksword 20 Oct, 2018 @ 8:27am 
Originally posted by Radix:
Did you try to decompile with bspsrc? https://developer.valvesoftware.com/wiki/BSPSource
I actually recently got it working. You can't just go straight through bspsrc. You have to rename the file to .zip and the extract it. Then the map works fine in Hammer.
Also, thanks Radix for actually responding.
Last edited by Rooksword; 20 Oct, 2018 @ 8:27am
mreow arty 5 Dec, 2018 @ 2:32pm 
Originally posted by Rooksword:
I actually recently got it working. You can't just go straight through bspsrc. You have to rename the file to .zip and the extract it. Then the map works fine in Hammer.
Also, thanks Radix for actually responding.

Wait, what file? Can you help me a bit here..
I tried to decompile it but all the custom objects and materials etc were not there..
Last edited by mreow arty; 5 Dec, 2018 @ 2:33pm
Radix  [developer] 7 Dec, 2018 @ 8:59am 
All custom models and materials are packed in the *.bsp. If you decompile with bspsrc, you can extract the files. Go to "Other", then check "Extract emedded files". Make sure you put the files in the correct folder in CS:GO.
mreow arty 7 Dec, 2018 @ 10:53am 
Originally posted by Radix:
All custom models and materials are packed in the *.bsp. If you decompile with bspsrc, you can extract the files. Go to "Other", then check "Extract emedded files". Make sure you put the files in the correct folder in CS:GO.
Yup got it working already. Now trying to figure out what other models were used so I can import them into UE. Thanks for letting people do this and thanks for the amazing map!
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