RimWorld
ED-Shields
Does not work agains glittertech mod weapons?
Hi there, I also use the glittertech mod, and the bullets from weapons from that mod pass right trough the shield.
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Logan 8 Agu 2019 @ 8:27am 
The shield doesn't reliably stop any projectiles whose velocity is more than 1 cell/tick, and doesn't stop anything that doesn't use or subclass Projectile. Glittertech projectiles are probably just too fast, so would require a specific patch on the glittertech side to work.
illAligned 22 Agu 2019 @ 10:59am 
does that mean that it doesn't block sniper bullets?
Logan 23 Agu 2019 @ 9:30am 
So the way it works is, every tick, it scans the cells on its perimeter for projectiles. This means the projectile has to be in one of those cells at least once. I'm not sure what velocity the sniper bullets fly (I run CE), but you can estimate the odds of a projectile penetrating as 1-(1/speed). Also, if the projectile isn't coming straight in, it has to go farther than 1 cell (1 cell diagonal), which decreases the penetration chance.
illAligned 24 Agu 2019 @ 7:50am 
Ok thanks!
Leluke 28 Agu 2019 @ 4:58pm 
Awesome! Thank you for the reply, now it makes sense. Very interesting as well, I had no Idea it worked like that
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