Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật
I'm getting this too. Pawns can't wear clothing for the missing body parts. Bionic legs apparently don't come with feet! I also can't install bionic feet onto pawns who already have bionic legs.
I think this is a base game issue; pawns with prosthetic arms or legs don't register as having hands or feet so they can't wear anything on them. I use this mod to fix this issue: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2103563425 (It hasn't been updated to 1.2 but it should still work just ignore the warning)
Can anybody imagine why?
https://imgur.com/WOP6ISS.jpg
Edit: Lmao, i'm just dumb. I forgot to give the prisoner the ability to be treated by actual medicine.
[Combat Extended] Patch operation Verse.PatchOperationFindMod(Expanded Prosthetics and Organ Engineering) failed
I'm getting the same error as well. Doesn't show up when I didn't have Combat Extended, but recently got the mod, and that is the error.
Download the fixed version from the CE github repo
Overwrite the file in
I keep getting this error,is the mod incompatable with CE?
My colonist has two advanced bionic arms but only a 135% buff to manipulation as if they only had one. Is that intentional? Also, they display as advanced power arms in the description.