Team Fortress 2

Team Fortress 2

Frontline Cosmetic Collection
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Weapon Ideas for Classes
I have a Few Weapon Ideas for Classes

Scout - Tommy Gun - 60 Rounds in Clip, 120 Rounds in Reserve, 35 Base Damage, 35% Increase in Shot Spread, 25% Faster Firing Speed (Than Pistol).

Soldier - M1A1 Stovepipe (Bazooka) - 1 Rocket in Clip, 5 Rockets in Reserve, +20% Damage, +15% Increase in Reload Speed

Pyro - Wehrmacht Flamethrower - +25% Damage, 100 Ammo in Reserve, Fires in 5 Round Bursts, 2 Second Cooldown

Demoman - Shin Guntō - Honorbound (Can't Put Away Until Kill), Kill Charges Banzai Meter, Right Click releases Banzai Meter when charged, Banzai increases speed for a period of time for Demoman and Teammates around him, Putting away Shin Guntō (With Kill) forfeits Bonzai Meter, +10 Total Health per kill, -10% Swing Speed per Kill, Health Caps at 205, Swing Speed Caps with Health.

Heavy - Maxim's Machine Gun Model 1910/30 - 250 Ammo, Has "Clip" (Ammo Belt), Belt has 250 Ammo Each, Has 2 Belts, 5 Second Reload, +25% Firing Speed, +15% Damage, Deployed Movement Speed reduced to 30% of base Depolyed Movement Speed, Overheats after 50 rounds, (5 Second Delay before you can fire again).

Engineer - M1917 Revolver - 6 Ammo in Clip, 16 in Reserve, -50% Firing Speed, +15% Increase in Reload Speed, +400% Damage Increase, Increases the Damage of Sentries by 5% per kill by Revolver (caps at 20%), Increases the Cost of Buildings by 20%, Unable to have a Primary Shotgun.

Medic - Surgical Bonesaw - Hit reduces Enemy Movement by 15% of Hammer Unit Movement Speed for 12 seconds, Hit increases Medic Movement by 15% of Medic's Hammer Unit Movement Speed, -25% Swing Speed, -15 Health

Sniper - M1 Garand - Has 8 Round Clip, 36 Ammo in Reserve, +10% Firing Speed, +15% Damage, -30% Reload Speed, No Scope, Has to Rely on Iron Sights (No Zoom)

Spy - Knuckle Knife - +62.5% Damage, +15% Increase in Firing Speed, Mouse 2 Knocks Enemy Back (Like the Shortstop), Custom Punch Animation, Reduces Spy Health to 95, No Cloaking (Cause Real Men Fight while Visible, Snakes fight with Cloak).


Remember, these are just suggestions. Nothing Official. :P
Editat ultima dată de ♣ Jacket ♣; 20 iul. 2016 la 12:09
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Se afișează 1-15 din 38 comentarii
Great Ideas!!!! Amazing work my friend. These would be exelent in game! :soap:
DOOM 14 iul. 2016 la 20:16 
I'd reccomend renaming that pyro weapon to Flammenwerfer
Simonas 15 iul. 2016 la 6:57 
M1 Garand should have faster firing speed.
@Basement Dweeller Increased Firing Speed to 10% faster than Stock, Change Reload to 30%. (Instead of 25%)
Editat ultima dată de ♣ Jacket ♣; 15 iul. 2016 la 9:49
getheth 15 iul. 2016 la 11:25 
i say their sould be a m2a1 flamethower that has less ammo and no airblast but has more range
Nathan 15 iul. 2016 la 14:18 
Mr.Sandman for german people (like me) there would be two Flammenwerfer in the game because the stock flamethrower already have the name Flammenwerfer with german text
Yes! YES!
I kinda dont like shove ideia for Spy,´cuz on the M2 he cloaks,this would disable cloak
DOOM 15 iul. 2016 la 15:17 
Postat inițial de Nathan | #FixTheFortress:
Mr.Sandman for german people (like me) there would be two Flammenwerfer in the game because the stock flamethrower already have the name Flammenwerfer with german text
AHHHHHHHHHHHHHHHHHHHHH yeah woops well i actually didn't think about that and feel really stupid. Woops. uh yeah just ignore my comment then.
New stickybomb launcher

stats

name:the minelayer

upsides: 20% more damage,
when your opponents walk over the sticky it automatically explodes,
2 more stickies for your usage

downsides: stickies cannot be detonated
Longer arm time for stickies

Special effect (basically an upside): Rommel Touch (gives you more health {maybe like 15 more?} to make you fight longer)

Please make this i do not know how :(
Editat ultima dată de Twink Messiah; 15 iul. 2016 la 18:54
Update!

M1917 Engie Revolver Model:

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=725447574

Feel free about stating your opinions about this model!
(It's my first time ever trying to make something for TF2).

The Barrel, Mag, Trigger, and Trigger Casing will be a Silver-ish Nickel Texture.
The Elongated Barrel Grip and Pistol Grip Will be a Rich Mahogany Texture.

Cheers!
Editat ultima dată de ♣ Jacket ♣; 15 iul. 2016 la 23:49
DOOM 15 iul. 2016 la 23:51 
Postat inițial de ♣ Jacket ♣:
Update!

M1917 Engie Revolver Model:

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=725447574

Feel free about stating your opinions about this model!
(It's my first time ever trying to make something for TF2).
Looks good, but a word about the flamethrower when equipped it should change pyro's fuel tank as the old fashioned doulbe fuel tank was used alot.
I have an idea for a PDA/Sentry reskin. I uploaded it to /r/tf2 on reddit (https://i.redd.it/dk4g61u99m9x.png)
Maybe a knife for the spy could be a M9 Bayonet,since that was most likely used on guns in WW2 (I don't know much of WW2 cause I never spend real time to see what was in that war,other then lots of dead people)
I have another idea

Class:DemoMan

Name:The Gernadier's Grub

Dec:Instead of a gernade launcher,Demo throws WW2-like gernades,which go farther and deal mor damage,but You take more damage from explosives (becuz they blow up),You have 1 shot at a time,then you reload from stock(cuz who throws 5 gernades at once?),and your fire speed is slowed (becuz you can't throw 5 gernades in 5 seconds,that would break logic,or you'd probaly die from an accidental explosion).

Stats:+50% damage
+50% gernade range
-75% ammo reserves
+90% explosive weakness
-Bombs won't detonate on player impact
-60% fire speed

This is just an example so if you want to change the stats to something more reasonable,go ahead.I can't model items/hex so if you can I will be very happy if you can!
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