Garry's Mod

Garry's Mod

gm_tf2swamp 1.5
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Jurttu  [udvikler] 14. juli 2016 kl. 6:50
Changelog
1.1 Update (July 17, 2016):

  • Significantly reduced the amount of console errors on map startup (will fix the rest when I'm able to)
  • Improved the positioning of some detail props
  • Prepared the map to support Nextbot NPCs (download will be available shortly)

    Unfortunately, the navigation mesh's filesize simply becomes too big with this map. As such, this map will not support Nextbot NPCs.
Sidst redigeret af Jurttu; 14. juli 2016 kl. 7:23
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Jurttu  [udvikler] 1. aug. 2016 kl. 4:23 
1.2 Update (August 1, 2016):

  • Added navigation nodes for ground-based NPCs using the old system (HL2 NPCs etc.)
  • Eliminated console spam caused by models without collision meshes
  • Doors are now protected against physgun movement
  • More minor improvements to detail props
Jurttu  [udvikler] 27. aug. 2016 kl. 1:54 
1.3 Update (August 27, 2016):

  • Added the water texture and material files to the .gma file. This should hopefully fix the errors some users have had with water
Jurttu  [udvikler] 28. maj 2017 kl. 11:43 
1.4 Update (May 28, 2017):

  • Switched the map to use a custom water texture. This should hopefully fix the mysterious problem people have been having with the water in this map, but it should also look better.
  • Fixed several NPC nodes not working
  • Improved the seat textures inside the outhouse
  • Updated cubemaps
Jurttu  [udvikler] 3. juni 2017 kl. 8:15 
1.5 Update: (June 3, 2017):

  • Fix for remaining problems with water reflections
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