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this error occurs for all four pistols. Also, since you're here, despite doing everything correctly, the extra skins won't appear in the attachment UI.
From the looks of it, you're using this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1613647269
This is not the official CW2 and the name is a bit of a misnomer.
That's true, that's what happens when I use an old model and I had very little experience then.
I don't think I can fix it, but I think I can do it via a shader. Let's see if I can.
By changing "SWEP.DontMoveBoltOnHipFire=" to "false" I fixed the z-fighting/clipping on the slide when shooting with no perceptible change to the recoil animation, and the slide still moves as it should, both when hip fire and aiming down sights.
I also ""fixed"" the running dry clipping by changing "SWEP.HoldBoltWhileEmpty=" also to "false", though this causes the slide not to move back when running out of ammunition in the magazine, however the slide will still move back when reloading without issue. This is a sacrifice but I wanted to include mention of this all the same.
There is a "Dry Fire" animation that I somehow left out, has to be my very bad coding and memory/experience.
The DontMoveBolt shouldn't even be used, it's for guns with bad animations which this one doesn't have.
So those two issues you have, they should be fixed now. Update imminent.