Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
When the blueprint is not rotated, walls can be replaced but when it is (1, 2, 3 turns; 4 is ok, as it is like you did not rotate it), there is a <rot>1/2/3</rot> written in the wall section (save file).
Not rotated walls can be replaced, rotated ones cannot (space occupied), even if in fact (vanilla) walls cannot be rotated.
If you modify your savefile to remove the <rot> on the wall (or set it to 0), the wall can now be replaced.