Counter-Strike 2

Counter-Strike 2

Calamari
Retto 7 Sep, 2016 @ 7:44am
/r/Global Offensive Community Night Feedback
I enjoyed playing you map last night!!

Pros: It very fun to look at and can see that you put a lot of time into some of the details. I like the idea of the DJ area as a bomb site and the different ways to take it and defend it. Also its very close quarters so a team that strongly relies on an AWPer will not do as well as a team that is better at SMGs or Rifles.

Cons: Its more T sided than CT. Awp is tough to use unless looking mid from Pub window, or from arches to short A area. Most spots can be smoked off to stop the use of the Awp. There are some materials on the map that technically be wallbangable. Ex: Window, some wooden walls When a T smokes mid from T spawn, I believe it hits some invisible wall and makes it drop onto Bridge. (Teammates and I started to smoke mid and saw that even when we threw it at different spots in landed in the same place every time.) Lastly, its claustrophobic. Just going from corner to corner in these small rooms, or even when you are outside there are so many obstacles like walls, boxes, or fountains blocking you.

This is just some things I thought as I played it. If you want any clarity on anything I said just hit me up! Keep up the good work and I had lots of fun playing your map!!!
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Showing 1-2 of 2 comments
Sosp 7 Sep, 2016 @ 8:14am 
:D
Geno  [developer] 13 Sep, 2016 @ 8:08am 
Thanks for the feedback.
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