Інсталювати Steam
увійти
|
мова
简体中文 (спрощена китайська)
繁體中文 (традиційна китайська)
日本語 (японська)
한국어 (корейська)
ไทย (тайська)
Български (болгарська)
Čeština (чеська)
Dansk (данська)
Deutsch (німецька)
English (англійська)
Español - España (іспанська — Іспанія)
Español - Latinoamérica (іспанська — Латинська Америка)
Ελληνικά (грецька)
Français (французька)
Italiano (італійська)
Bahasa Indonesia (індонезійська)
Magyar (угорська)
Nederlands (нідерландська)
Norsk (норвезька)
Polski (польська)
Português (португальська — Португалія)
Português - Brasil (португальська — Бразилія)
Română (румунська)
Русский (російська)
Suomi (фінська)
Svenska (шведська)
Türkçe (турецька)
Tiếng Việt (в’єтнамська)
Повідомити про проблему з перекладом








You should verify game files first. Then disable other add-ons (except vocalizer) and enable them one by one until you find which one breaks map loading. Write here which add-on is that and I'll see what can be done.
Direct precache of player/survivor/voice/mechanic/ledgehangslip01.wav
Direct precache of player/survivor/voice/mechanic/ledgehangslip02.wav
Direct precache of player/survivor/voice/coach/ledgehangslip09.wav
Direct precache of player/survivor/voice/namvet/FallShort01.wav
Direct precache of player/survivor/voice/teengirl/reactionnegativespecial01.wav
Direct precache of player/survivor/voice/teengirl/reactionnegativespecial09.wav
Direct precache of player/survivor/voice/teengirl/C6DLC3OPENINGDOOR07.wav
Direct precache of player/survivor/voice/manager/fallshort01.wav
Direct precache of player/survivor/voice/biker/fallshort02.wav
Direct precache of player/survivor/voice/biker/fallshort03.wav
Direct precache of player/survivor/voice/biker/shoved05.wav
SCRIPT PERF WARNING --- "main" ran long at 11.410843ms
not sure if this will help
Direct precache of player/survivor/voice/gambler/worldc5m4b10.wav
Direct precache of player/survivor/voice/producer/WorldC5M5B23.wav
Direct precache of player/survivor/voice/coach/TransitionClose11.wav
Direct precache of player/survivor/voice/mechanic/World444.wav
When unused sounds are added to regular talker, they are precached automatically. But when they are used via VScript, they need to be explicitly precached (which my vocalizer does) or you'll have console error messages about late sound precache when sounds are used.
More details... Modified talker you mentioned adds 802 new sounds, so there is over 19,870 sounds, which is near limit of 20,000. My vocalizer precaches 362 unused sounds (some of them are already precached by mentioned modified talker). But together the number goes over 20,000 sounds and that's where game breaks and won't load any map.
Unfortunately, there's no good solution for this situation except not using both add-ons together.