Counter-Strike 2

Counter-Strike 2

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Thigoron  [developer] 10 Jun, 2016 @ 1:34am
Changelog!
Release 1
  • Initial Release [2 June @ 9:48pm]
Last edited by Thigoron; 10 Jun, 2016 @ 1:41am
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Thigoron  [developer] 10 Jun, 2016 @ 11:02am 
Release 2
    [Improved]
  • Improved lighting.
  • Lowered the helicopter sound volume.
  • Recolored the doors in the ladder room and also made it easier jumping onto it.
  • Made the bomb area at A smaller. If this isn't well recieved it will be reversed back to its previous state.
  • Boxed in the artillery shells.
  • Doors are now faster to open.
  • Removed collision from the banisters. I also made them thinner.
  • Made it easier to fall onto the ladder in the elevator shaft.
  • Re-propped the "corner room" above B.
  • Made some changes to the layout in the yard.
  • Re-Textured some of the areas.
  • Made it easier for players to drop weapons to eachother.
  • Optimized the outside area a bit.

    [Added]
  • Added location names.
  • Added sounds to the doors at B.
Last edited by Thigoron; 10 Jun, 2016 @ 2:23pm
Thigoron  [developer] 10 Jun, 2016 @ 2:18pm 
Release 2.5 [HOTFIXES]
    [Fixes]
  • Fixed missing texture in stairwell at mid.
  • Players could get stuck behind door at mid.
  • Players could hide ontop/behind some of the doors and it's now fixed.

    [Added]
  • Lamp model in staircase at mid.

    [Improved]
  • Polished ugly textures at kitchen.
Last edited by Thigoron; 10 Jun, 2016 @ 2:25pm
Thigoron  [developer] 23 Jul, 2016 @ 10:36am 
Release 3
    [Added]
  • Added 32 player slots.
  • Added doors for the stairwell at B site.

    [Improved]
  • More color to the B site!
  • Renamed a few callouts for the map (thanks President Eagle).
  • Added more detail to the storage room.

    [Balancing]
  • Easier for the CT's to defend mid.
Last edited by Thigoron; 23 Jul, 2016 @ 11:06am
Thigoron  [developer] 11 Sep, 2016 @ 7:26am 
Release 3
    [Added]
  • Added ladder at the T-side of the A-long.

    [Improved]
  • Polished some texture tiling.
  • Added more detail in the storage room.
  • Polished mid.
  • Polished other minor stuff.
  • Minor optimizing.

    [Fixed]
  • Collision above a door.
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