Garry's Mod

Garry's Mod

gm_2ft_almanor_pass
qwertyaaa  [developer] 14 Jun, 2016 @ 7:30pm
Bugs
Here you can list any bugs you find on the map, and my to-do list for them.
BEFORE POSTING: Check my list to see if your bug is already listed. Your comment will be deleted if the issue you present is already listed.

Key:
(Reporter) Bug - State - Information - Update fixed in.


Known bugs:
(Me) Missing Textures - Fixed - Road next to Newgale Logging Yard - IDEK
(Many people) Errors in random places - Fixed -
Last edited by qwertyaaa; 26 Nov, 2017 @ 12:06pm
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Showing 1-5 of 5 comments
Kronous 15 Jun, 2016 @ 6:37am 
Added this to the BA Content pack qwert so when ever your on you can prolly do a change map if people want to switch to 2 ft and get some feed back.
speebus 6 Nov, 2017 @ 8:05pm 
This map is doing really well! I think that you're doing a great job on this map! I thought that I would report that I found some more missing textures.

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1194090436

(this is Cat btw)
qwertyaaa  [developer] 7 Nov, 2017 @ 6:20am 
Oh, it seems Joe has finally removed the old models. I might hop on hammer today to try and fix that, but I really don't have time until winter break.

EDIT: Fixed.
Last edited by qwertyaaa; 30 Nov, 2017 @ 6:19pm
qwertyaaa  [developer] 30 Nov, 2017 @ 6:18pm 
Originally posted by TheTrainBuilderDragon:
This doesn't involve errors or missing textures, but this is still a major problem for me. Apparently, the yellow and black blocks at the switches cause my trains to derail! Can you please remove them. I can't run my trains properly.
They are autoswitch markers, and have no phys model. That is literally impossible.
qwertyaaa  [developer] 1 Dec, 2017 @ 5:43pm 
Originally posted by TheTrainBuilderDragon:
Well, how do I disable them? Running six coupled wheel locos makes them derail.
Look in the description. Specifically the section "Addressing Autoswitches."
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