Team Fortress 2

Team Fortress 2

Soviet's Slicer
Grinion Whore 28. maj 2016 kl. 5:49
Slicing stats
I honestly don't know.
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Viser 1-15 af 31 kommentarer
NotSoTowerful 28. maj 2016 kl. 7:15 
If it was a new weapon,these are the stats I would like it to have:

Pros:
+20% damage per hit,up to 100%
On hit cause bleeding
+15% movement speed when equipped

Cons:
Bleeding damage is reduced in half
On miss:Take 10% more dmg up to 50%
On miss:resets the damage boost
Bill Clinton 28. maj 2016 kl. 8:55 
I think:

+25% Damage
On hit: Cause Bleed
+20% Healing from Health Packs

-20% Healing from other sources
On miss: Your next hit swings 50% slower
(matratze) 28. maj 2016 kl. 8:58 
Positives
+100% faster switch-to-speed
+marks cloaked spies (invisible + disguised) for 5 seconds
+bleeding on target for 3 seconds
+20% faster swing speed

Negatives
-50% slower switch-from-speed
-50% less Damage

hidden stats
+uses stock tauntkill

You can switch very fast to melee to attack classes like scouts and spies. You can mark Spies so your teammates can chase them.

Schnivän☆ 29. maj 2016 kl. 10:22 
Why So Long and Complicated Stat's Let's make it Simple and Balanced
(+) 20% More Damage
(#) Critical Hit from Behind
(~) 25% Less Swing Speed
(~) No Random Crit's
Sidst redigeret af Schnivän☆; 29. maj 2016 kl. 10:24
tf2player (Udelukket) 29. maj 2016 kl. 16:00 
couldn't be added and would suck as heavy but because of the name what about:
+slicing a medigun healing beam would stop the healing for 4 seconds
+slicing a projectile in time would reduce it's incoming damage by 50%
+40% swing speed
-45% less fire rate
swag 30. maj 2016 kl. 9:22 
Soviet Slicer Stats
+20% damage
damage causes enemy to bleed
-25% firing speed
+20% damage taken while weapon is out
+25% speed while weapon is out

Kyliswor 31. maj 2016 kl. 6:36 
+On hit makes the enemy bleed
+10% melee range
-15% damage
scroompa loompa 2. juni 2016 kl. 15:32 
Oprindeligt skrevet af Kyliswor:
+On hit makes the enemy bleed
+10% melee range
-15% damage
Only sensible one here. Only, -15 health instead of damage.
Sidst redigeret af scroompa loompa; 2. juni 2016 kl. 15:33
(matratze) 3. juni 2016 kl. 5:02 
Oprindeligt skrevet af Creamsplosion:
Oprindeligt skrevet af Kyliswor:
+On hit makes the enemy bleed
+10% melee range
-15% damage
Only sensible one here. Only, -15 health instead of damage.

Longer melee range is broken and shouldnt be in the game.
Utah Grim Reaper 4. juni 2016 kl. 21:29 
+On hit: Causes the target to bleed for 5 seconds.
+Alt-click: Perform a puncture stab, inflicting a mini-crit if the target is bleeding. [animation is slightly slower]

-This weapon deploys 40% slower.
Sidst redigeret af Utah Grim Reaper; 4. juni 2016 kl. 21:32
ghoulb 4. juni 2016 kl. 21:44 
+50% health on kill
-30% weapon deploy speed
Agent Ulgrin 16. juli 2016 kl. 13:36 
Oprindeligt skrevet af Mochi Sandvich:
I honestly don't know.

+25 damage bonus
On hit:bleed for 4 seconds

-30x firing speed
-No random critical hits
-Cannot be crit boosted
Mr.Backup993 21. juli 2016 kl. 1:20 
+Secondary fire: blocks 60/70% of the damage dealt by a melee attack (front only?)
+When blocked:the enemy bleeds for 4/5 seconds
-The secondary fire 15/20% slower
-25% damage dealt/-No random critical hits

whatchaguys think? :3
W.A. the Anum 21. juli 2016 kl. 16:27 
+35% meleerange
+Bleed on hit for 5 Seconds on Target
- Not able to critboost/ no random crits
-10% attackspeed
Sidst redigeret af W.A. the Anum; 21. juli 2016 kl. 16:27
Aaron 22. juli 2016 kl. 10:53 
+30% Damage
+40% Movement Speed
+50 HP on kill

No Primary Slot
-15% Slower Firing Speed
-50 Max HP
NO Random Critical Hits
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