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2- elves should be able to destroy all units which can be destroyed in w3 map, like tree workers.
3- error of not enough gold should be written in a user friendly way.
4- elves should be able to see how much lumber it takes to buld a gold mine, but it is not written.
5- level 2 gold mine's symbol is not normal, there is a problem about that, at least last time i played.
Thanks for suggestions.
Edit: Medium range repair ability for the main builder, the other smaller repair units can stay the same. Don't make the model size too small though - the circle.
Thanks for the game. I've been playing it for 2 days straight.
What I noticed is that trolls are uually very strong mid game ~20 mins it. but they fall off late game if a wisp can get the ultimate wall. Last game I asked the troll to let me build the ult. wall. I did and I also made 3 t13 towers and he couldnt kill me and I couldnt kill him. So there needs to be some number crunching, boosting wisp maybe a bit late-gameish b/c the troll can bounce back rly fast once he gets some dmg.
- wisp are weak in late game unless they are helped by some1.
- trolls too strong mid game, they scale way to good with weapons, maybe reduce their gold/hit on some weapons.
-t13 towers and wall vs maxed troll no1 can win