Killing Floor 2

Killing Floor 2

Maxplayers Mutator
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
DIENER 2 MAY 2016 a las 3:29
[Fixed] KFMaxPlayers.ini keep getting reset
I subscribed this to my server because I didn't want to send KFMutator.u to every client that connected but it keep resetting KFMaxPlayers.ini every time I start the server. Setting it to read-only does nothing.
Última edición por DIENER; 5 SEP 2016 a las 11:49
< >
Mostrando 1-4 de 4 comentarios
Fixed.

You must remove the link to the workshop for your server if you want it to stop forcing an update to the player slots.
DIENER 2 MAY 2016 a las 19:01 
I know, but it would be kind of nice to have it working by having it subscribed in case of an update and so clients can download KFMutator.u directly from workshop instead of the server.
SamEstine 3 MAY 2016 a las 10:52 
Publicado originalmente por DIENER:
I know, but it would be kind of nice to have it working by having it subscribed in case of an update and so clients can download KFMutator.u directly from workshop instead of the server.
Do the clients need the mutator in order for the mutator to take effect on the server? If no, I don't see how useful that is for clients.
DIENER 3 MAY 2016 a las 10:56 
Publicado originalmente por Sarcastic Sam:
Do the clients need the mutator in order for the mutator to take effect on the server? If no, I don't see how useful that is for clients.
Clients that connect will download KFMutator.u if they don't have it. So yes they need it.
< >
Mostrando 1-4 de 4 comentarios
Por página: 1530 50