XCOM 2
Halo Reach: MJOLNIR Armor Variants (Vanilla)
Post your Spartans!
Using this mod, we can make many awesome Spartans. What did you make?
Editat ultima dată de Hinx; 10 apr. 2016 la 15:49
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Eternal  [dezvoltator] 11 apr. 2016 la 7:42 
This was my spartan back in Reach! <3

puu.sh/oe0qc/db3960d213.jpg
Hinx 11 apr. 2016 la 11:13 
Postat inițial de Eternal:
This was my spartan back in Reach! <3

puu.sh/oe0qc/db3960d213.jpg

Sick. Gj on the mod btw.
Eternal  [dezvoltator] 11 apr. 2016 la 14:36 
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=663760184

Here's some hyping for you guys, I'm making my own set of helmets to match my Armor materials, and they WILL have attachments, it'll take a bit but they will have attachments.
Hinx 11 apr. 2016 la 15:15 
Postat inițial de Eternal:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=663760184

Here's some hyping for you guys, I'm making my own set of helmets to match my Armor materials, and they WILL have attachments, it'll take a bit but they will have attachments.
Sweet, will they go in the upper and lower face props?
@eternal What mod are you using to get the Grenadier to use the DMR? Or is that not a DMR?
Postat inițial de Mr. Hinx:
Those action shots are great. Nice work on the matching colours.

Thank you, most of the soldiers pictured are organized into one special-operations force while the other's are "free" (not bound to any specific unit).
You get even better unit immersion with the squad cohesion mod.


Postat inițial de Eternal:
Hohoooo boy are those screenshots great, if I may ask how'd you get to disable the UI?

Thanks, I didn't; UI gets auto-disabled during action shots (attacks, overwatch reactions, etc.). Feel free to use the pics in your preview slide if you want.
https://dl.dropboxusercontent.com/u/71236376/XCOM%202/HCOM.zip
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