Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
FarmerJim 8 Apr, 2016 @ 9:14am
Mod not showing up on DS Survival after recent patch
This mod isn't showing up any longer (even though it both downloads it, since I cleared the mods folder and it is showing in the mods list). The NCF is no longer where I placed it on my small world nor can I build it.

Any thoughts on this ? Thanks!
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tyrsis  [developer] 8 Apr, 2016 @ 9:31am 
Is there anything in your SpaceEngineers.log about it not loading? Even if something with the script is wrong, the block should still appears. It must have been removed from your world somehow. Check and be sure the mod is added.
FarmerJim 8 Apr, 2016 @ 9:46am 
The mod is definately being downloaded by the server, I cleared out the mod folder completely and its being downloaded again. I see these files in the Mods directory (in addition to my other mods):

655922051.sbm_NaniteConstructionSystem
655922051.sbm

Oh I found this is in the SpaceEngineersDedicated<date>.log:

2016-04-08 11:27:08.991 - Thread: 8 -> mod_warning: Nanite Control Factory - Automated Construction
2016-04-08 11:27:08.991 - Thread: 8 -> in file: C:\ProgramData\SpaceEngineersDedicated\Farmer's Space/Mods/655922051.sbm/Data/BlockCategories.sbc
2016-04-08 11:27:08.991 - Thread: 8 -> None file extensions.
2016-04-08 11:27:08.991 - Thread: 8 -> mod_warning: Nanite Control Factory - Automated Construction
2016-04-08 11:27:08.991 - Thread: 8 -> in file: C:\ProgramData\SpaceEngineersDedicated\Farmer's Space/Mods/655922051.sbm/Data/BlockCategories.sbc
2016-04-08 11:27:08.991 - Thread: 8 -> None file extensions.

... <more stuff here> ...

2016-04-08 11:27:09.027 - Thread: 8 -> MOD_ERROR: Nanite Control Factory - Automated Construction
2016-04-08 11:27:09.027 - Thread: 8 -> in file: C:\ProgramData\SpaceEngineersDedicated\Farmer's Space/Mods/655922051.sbm/Data/CubeBlocks.sbc
2016-04-08 11:27:09.027 - Thread: 8 -> Resource not found, setting to null or error model:
2016-04-08 11:27:09.035 - Thread: 8 -> MOD_ERROR: Nanite Control Factory - Automated Construction
2016-04-08 11:27:09.035 - Thread: 8 -> in file: C:\ProgramData\SpaceEngineersDedicated\Farmer's Space/Mods/655922051.sbm/Data/CubeBlocks.sbc
2016-04-08 11:27:09.035 - Thread: 8 -> Resource not found, setting to null or error model:
2016-04-08 11:27:09.055 - Thread: 8 -> a14f5358a39f8f90600fbcdcf375c13201c25952
2016-04-08 11:27:09.058 - Thread: 8 -> 323ddf8c3065380e812b83a1927ea67eb04a4ed2
2016-04-08 11:27:09.061 - Thread: 8 -> 7de8c485ca143eaf8bf27d17d5b2b6bd14407cd9
2016-04-08 11:27:09.065 - Thread: 8 -> 272cddfb63d00a43213e5843555d99ab7024ae2f
2016-04-08 11:27:09.068 - Thread: 8 -> 06b5c40a1983de33839503561fa639b894a5f699
2016-04-08 11:27:09.071 - Thread: 8 -> 8ec6400d593d5ef63cbfcf8f89e713bcee0e3cfe
2016-04-08 11:27:09.074 - Thread: 8 -> f4c33796111116e821041e6562e1ebddd761173f
2016-04-08 11:27:09.077 - Thread: 8 -> c39f09a6222760d6822923feed23f6cdba6adf50

... <more stuff here> ...

2016-04-08 11:27:12.504 - Thread: 8 -> mod_warning: 655922051, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2016-04-08 11:27:12.504 - Thread: 8 -> in file: 655922051, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2016-04-08 11:27:12.504 - Thread: 8 -> Possible entity type script logic collision

I hope this helps.
FarmerJim 8 Apr, 2016 @ 5:07pm 
It would appear as though when I rebooted the host, it autostarted a DS. So when I started a second one, all sorts of funky things happened. Upon fixing this "oversight", the mod works again!

Thanks.

Also, thanks for the mod, it works quite nicely :D
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