Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
Maniac 9 May, 2016 @ 10:54am
NCF Inventory filling and emptying rapidly
My NCF doesn't seem to be able to build anything atm, since it fills itself up with an assortment of components, then immediately empties again, telling me it's missing components.

World Save:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=681529973

Space Engineers Log:
http://tbf.me/a/BRiaLt

NCF Log:
http://pastebin.com/x5m25iQ3

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Showing 1-4 of 4 comments
tyrsis  [developer] 9 May, 2016 @ 11:05am 
Yeah this is kind of a known bug and has to do with it trying to suck in components for a build, then immediately pushing it out (if it's over 75%). Unfortunately I'm sort of in the middle of finishing something, but I will fix this as soon as I can.
Maniac 9 May, 2016 @ 2:33pm 
I managed to get it under control by turning off the projector and manually putting small amounts of the needed materials in until the number of construction targets was low enough that it was no longer trying to draw more than it could hold.
Maniac 10 May, 2016 @ 7:26pm 
From my observations, it looks like the nanite factory decides what it will need to build, and pulls all the components it will need. When there's a lot of blocks under construction, it fills up.

If this is the case, I may have a solution. When the factory needs a part, it checks to see if any of that part are in its inventory. If there isn't, then it pulls a small number of those parts.
tyrsis  [developer] 10 May, 2016 @ 8:47pm 
It's only really a problem when you're deconstructing. I need to make it clear inventory only when that is occuring, and leave it alone during other functions.
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Showing 1-4 of 4 comments
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