Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
Jomil 5 May, 2016 @ 8:45am
Command Help
If i read the instructions correctly you can limit the amount of nanites with (MaxNanites:5)

I have tried many iterations of this command, with ( without ) with and without [ ] I cant seem to get it to work, its still using so many nanites and so much power, am i doing this command all wrong? i am also using your sorting mod too, i dont know if this could be conflicting? as i have been using things like [Component:100,Exempt] if anyone can help it would be great
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Showing 1-9 of 9 comments
tyrsis  [developer] 5 May, 2016 @ 9:44am 
It should just require you to put MaxNanites:5 anywhere the name of the factory. Are you doing this command in single player or multiplayer? If single player, can you publish your world for me and link it here so I can look at it? All my tests shows the command working.
Jomil 6 May, 2016 @ 6:52am 
Thank you for taking your time to look at this, It takes a good 7 minutes to load the world on my pc, i am thinking its my 8 gigs of ram. or maybe the mods i use. Just a heads up

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=679453795
Jomil 7 May, 2016 @ 3:12pm 
Any news?
tyrsis  [developer] 7 May, 2016 @ 6:26pm 
Sorry I got caught up in a bucket load of bug reports, let me look at it now.
tyrsis  [developer] 8 May, 2016 @ 10:16am 
I looked at this and didn't see anything wrong. When I set it to MaxNanites:1 it only used 1 nanite. Am I missing something you're trying to do?
cruelNfluffy 8 May, 2016 @ 10:35am 
hey, have the same problem in Multiplayer, and i think the same problem is in multiplayer with deconstruct because to many nanites, the nanite factory doesnt deconstructed a ship like 9,5h, also no progress :/
the nanites flying in Cyan to the ship and come back in Cyan without doing anything
Last edited by cruelNfluffy; 8 May, 2016 @ 10:39am
Jomil 8 May, 2016 @ 6:15pm 
Did it load it with the commands i had in place already? Because if i set 10, i look at the control panel and see the Structure info, bottom right, it will say much higher numbers, 75, 60, 40
tyrsis  [developer] 8 May, 2016 @ 6:50pm 
MaxNanites won't modify what is reported in the detail screen, as it's an aggregate and those values in the detail screen are individual elements. It was set to 10, but you can only really "see" them, they aren't reflected in that. I can change what's in the detail screen so that max of each target can never exceed the aggregate if that's what you're looking for, but realistically it's only for show.
Jomil 8 May, 2016 @ 9:04pm 
Ahh okay, understood, No i dont want to be overly difficult, i appreciate what work you have done, i was just afraid it wasnt working on my end due to Personal error, Thanx for taking the time
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