Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
WallE 25 Apr, 2016 @ 8:01am
[Bug] Nanites don't grind this grid anymore. (Attached world inside)
So i had placed a beacon on this pirate grid i captured. All was working fine until suddenly the nanites not grinding anymore. You are hearing grinding sounds but only really short and nothing gets really grinded. Nanites are flying normally to the grid.

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=672821115
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WallE 25 Apr, 2016 @ 8:02am 
Reloading the world don't work. I will reload the game now.

Reloading the game don't fix the problem. They seem to grind some blocks. But some blocks are not getting grinded. The nanites are just flying around those blocks.

I found this in the logfile. Maybe it's related?

[17:18:13] RebuildConveyorList: System.InvalidCastException: Unable to cast object of type 'VRage.Game.Components.MyNullRenderComponent' to type 'Sandbox.Game.Components.MyRenderComponentCubeGrid'.
at Sandbox.Game.Entities.MyCubeGrid.GetObjectBuilderInternal(MyObjectBuilder_CubeGrid ob, Boolean copy)
at Sandbox.Game.Entities.MyCubeGrid.GetObjectBuilder(Boolean copy)
at NaniteConstructionSystem.Extensions.Conveyor.RebuildConveyorList(HashSet`1 entities)

Is there some debug switch i can turn on in the settings?
Last edited by WallE; 25 Apr, 2016 @ 8:28am
tyrsis  [developer] 25 Apr, 2016 @ 9:38am 
Yes, it's an area issue on the grinder. I have fixed this, and will publish soon. Thanks.
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