Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
Kham 22 Apr, 2016 @ 5:15pm
Travelling away from NCF and returning causes missing visuals
When I travel away from the location of any NCF and then return, the block has no lights on it and I can't see any nanite streams. I know it's still building because I can see the blocks themselves being built, but I don't see any nanites coming or going from them and the facrtory doesn't even show a red light like it's off it's just flat grey.

I'm not too sure if it's a game bug or an issue with the mod, but I've never had missing effects from other blocks so I thought I'd best let you know and see if there's something you can do as it's slightly annoying having to F5 to the server every time the particles vanish.
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Showing 1-6 of 6 comments
tyrsis  [developer] 22 Apr, 2016 @ 5:23pm 
Is this in MP?
Kham 22 Apr, 2016 @ 6:18pm 
Sorry, meant to say that, yeah it's on a DS.
Whiplash 22 Apr, 2016 @ 6:31pm 
had this problem as well, had to relog to see the effects again
Kham 23 Apr, 2016 @ 5:09pm 
Just wanted to add that when the visuals go missing, the control panel info pane is also not displaying anything about current streams, power usage, active nanites, missing components etc. So you can't even tell if it's missing items until you relog.
tyrsis  [developer] 23 Apr, 2016 @ 10:43pm 
Are you getting any errors in your log file? Can you post your log that is in %appdata%\SpaceEngineers\Storage\655922051.sbm_NaniteConstructionSystem. It will be the .log file.
Kham 24 Apr, 2016 @ 6:14am 
Here's the NCF Log along with my server and client log from my session last night.
www.holo-federation.com/downloads2/SpaceEngineers/Nanite%20Logs.zip

There are a lot of errors which seem to appear around the times I was hopping back and forward between bases. The issue only seems to occur if I move away long enough to allow the area to become 'unloaded'. When it 'reloads' as I move back, it seems to cause the issue.

Client Log:
Failed to create replicable ! Type : Sandbox.Game.Replication.MyCubeGridReplicable
2016-04-24 01:08:04.100 - Thread: 1 -> Failed to attach to gird after split
and
HandleUpdateState Error: System.NullReferenceException: Object reference not set to an instance of an object.
at NaniteConstructionSystem.NaniteConstructionManager.HandleUpdateState(Byte[] data)

Server log doesn't seem to show anything eye catching but I've included it anyway.
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