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Who on discord is telling you that it's the mod? They are wrong.
lastnight the server began to crash several times an hour (it got that bad) i simply removed the nanites and now the server hasnt crashed in nearly 24 hours. please dont keep saying its not the nanites its always been this way.
this behaviour follows new worlds, and across 3 different dedicated servers we have used (one on vilayer, one on streamline and now in my home on a new broadband link)
I only started experiencing crashing late July/early August but that could have been due to any other mod among the 180+ I was running.
I now have a new server up with a fresh mod list (including nanites) and so far have not experienced any crashing.
So unless something has since changed with regard to how Nanites access the bitstream, It's possible your issue lies with another mod or a conflict between this mod and another.
Your issues may lie with SESE rather than any particular mod. I believe I was getting bitstream errors too when it was crashing. I had to ditch SESE, as great as it was, because it was not at all reliable. Upon switching back to the vanilla wrapper, it then ran without any crashes for quite a while, until the mod issues arose that I described in my last comment.
I am now using SESE again with a fresh world generated from SESE since last night and will report if I still experience the same issues I did previously.
-edit
I noticed theres another posting in the comments he has this crash to.
sucks that tyrsis still hasnt commented since the first time he did. we really need to clarify this "Works in Multiplayer" in the mod picture if the issue is not going to be fixed.
talk to rexxar about it he seems to know more.