Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
Stollie 24 Jun, 2016 @ 7:17pm
@Tyrsis - World with mini freezes using projector modules.
Hey mate,

This is the link to the world http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=705834245

So I had a bit of a play and removed all the projector modules, the freezes go away.

Everytime I add one projector module the game freezes for about 2-3 seconds then seems fine. No actual other freezes until I go above 2 modules.

Once I get to 3 modules I start to get a 4-5s pause every 20-30s or so. I then tried to add 6 projector modules to see what would happen and it froze the game completely, I waited 60s and no joy.

I had my computer resource monitor up and it didn't max out my cpu/memory or gpu.

When I hit shift-f11 and watch the usage (when it freezes) its like all the usual stats disappear and it shrinks to just 7-8 stats, like its buffering or something.

The moment I take the projector modules off came goes straight back to normal, no mini freezes.

Also I've used this in space with this setup and its worked perfectly fine. I'm currently playing on planet though at the moment, first time I've tried using it planetside with such a complex world.

P.S. Awesome mod though, love your work, long live Transcend! :D



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Showing 1-6 of 6 comments
tyrsis  [developer] 24 Jun, 2016 @ 9:20pm 
This appears to be in dev version. I will look into it, but I'm not really developing for the dev version.
Stollie 24 Jun, 2016 @ 9:30pm 
Ahh right fair call it'll probably break a bunch of mods next patch too :(
tyrsis  [developer] 24 Jun, 2016 @ 9:35pm 
Can you do me a favor and set it up so the issue is obvious? So project a bunch and make it really pause hard for me so I don't have to go through your stuff trying to set it up to make it obvious.
Last edited by tyrsis; 24 Jun, 2016 @ 9:35pm
Sarus 26 Jun, 2016 @ 6:14am 
I had these freezes and im not using the dev (assuming dev is only installed if selected via beta? On SE)
RedCap 26 Jun, 2016 @ 8:56pm 
Same the larger the grid is more it happens to me. It stops when its not adding/subtrating/repairing the grid.
Spock The Builder 27 Jun, 2016 @ 5:59am 
I also have VERY slow/low FPS when I have a nanite projector beacon on and a projector active. Nanites even seem to hang in the air while I jetpack around them. Turning off projectors brings it back mostly, but only way to bring back full spoeed is loading the game with them all off.
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Showing 1-6 of 6 comments
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